refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -20,7 +20,7 @@ void ServerScoreboard::onScoreChanged(Score* score) {
// setDirty();
}
void ServerScoreboard::onPlayerRemoved(const std::wstring& player) {
void ServerScoreboard::onPlayerRemoved(const std::string& player) {
// Scoreboard::onPlayerRemoved(player);
// server->getPlayers()->broadcastAll( shared_ptr<SetScorePacket>( new
// SetScorePacket(player))); setDirty();
@@ -62,7 +62,7 @@ void ServerScoreboard::setDisplayObjective(int slot, Objective* objective) {
// setDirty();
}
void ServerScoreboard::addPlayerToTeam(const std::wstring& player,
void ServerScoreboard::addPlayerToTeam(const std::string& player,
PlayerTeam* team) {
// Scoreboard::addPlayerToTeam(player, team);
@@ -73,7 +73,7 @@ void ServerScoreboard::addPlayerToTeam(const std::wstring& player,
// setDirty();
}
void ServerScoreboard::removePlayerFromTeam(const std::wstring& player,
void ServerScoreboard::removePlayerFromTeam(const std::string& player,
PlayerTeam* team) {
// Scoreboard::removePlayerFromTeam(player, team);