refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -65,8 +65,8 @@ ServerCommandDispatcher::ServerCommandDispatcher() {
void ServerCommandDispatcher::logAdminCommand(
std::shared_ptr<CommandSender> source, int type,
ChatPacket::EChatPacketMessage messageType, const std::wstring& message,
int customData, const std::wstring& additionalMessage) {
ChatPacket::EChatPacketMessage messageType, const std::string& message,
int customData, const std::string& additionalMessage) {
PlayerList* playerList = MinecraftServer::getInstance()->getPlayers();
// for (Player player : MinecraftServer.getInstance().getPlayers().players)
for (auto it = playerList->players.begin(); it != playerList->players.end();