refactor: nuke all widestrings and widechars everywhere

This commit is contained in:
Tropical
2026-04-07 23:20:09 -05:00
parent f1f1d116b3
commit 2912e9ae2e
1323 changed files with 23207 additions and 23399 deletions

View File

@@ -131,7 +131,7 @@ void ServerLevel::staticCtor() {
ServerLevel::ServerLevel(MinecraftServer* server,
std::shared_ptr<LevelStorage> levelStorage,
const std::wstring& levelName, int dimension,
const std::string& levelName, int dimension,
LevelSettings* levelSettings)
: Level(levelStorage, levelName, levelSettings,
Dimension::getNew(dimension), false) {
@@ -993,7 +993,7 @@ void ServerLevel::saveToDisc(ProgressListener* progressListener,
DLCPack* pDLCPack = pDLCTexPack->getDLCInfoParentPack();
if (!pDLCPack->hasPurchasedFile(DLCManager::e_DLCType_Texture, L"")) {
if (!pDLCPack->hasPurchasedFile(DLCManager::e_DLCType_Texture, "")) {
return;
}
}
@@ -1207,13 +1207,13 @@ PlayerChunkMap* ServerLevel::getChunkMap() { return chunkMap; }
PortalForcer* ServerLevel::getPortalForcer() { return portalForcer; }
void ServerLevel::sendParticles(const std::wstring& name, double x, double y,
void ServerLevel::sendParticles(const std::string& name, double x, double y,
double z, int count) {
sendParticles(name, x + 0.5f, y + 0.5f, z + 0.5f, count, 0.5f, 0.5f, 0.5f,
0.02f);
}
void ServerLevel::sendParticles(const std::wstring& name, double x, double y,
void ServerLevel::sendParticles(const std::string& name, double x, double y,
double z, int count, double xDist, double yDist,
double zDist, double speed) {
std::shared_ptr<Packet> packet = std::make_shared<LevelParticlesPacket>(