Remove UINT from game rule attribute writers

This commit is contained in:
notmatthewbeshay
2026-03-11 03:08:43 +11:00
parent 7a0d3f709e
commit 29edda1cc7
32 changed files with 32 additions and 32 deletions

View File

@@ -30,7 +30,7 @@ ApplySchematicRuleDefinition::~ApplySchematicRuleDefinition()
delete m_location;
}
void ApplySchematicRuleDefinition::writeAttributes(DataOutputStream *dos, UINT numAttrs)
void ApplySchematicRuleDefinition::writeAttributes(DataOutputStream *dos, unsigned int numAttrs)
{
GameRuleDefinition::writeAttributes(dos, numAttrs + 5);