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Remove UINT from game rule attribute writers
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@@ -55,7 +55,7 @@ GameRuleDefinition *ConsoleGenerateStructure::addChild(ConsoleGameRules::EGameRu
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return rule;
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}
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void ConsoleGenerateStructure::writeAttributes(DataOutputStream *dos, UINT numAttrs)
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void ConsoleGenerateStructure::writeAttributes(DataOutputStream *dos, unsigned int numAttrs)
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{
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GameRuleDefinition::writeAttributes(dos, numAttrs + 5);
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