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Remove UINT from game rule attribute writers
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@@ -90,7 +90,7 @@ LevelGenerationOptions::~LevelGenerationOptions()
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ConsoleGameRules::EGameRuleType LevelGenerationOptions::getActionType() { return ConsoleGameRules::eGameRuleType_LevelGenerationOptions; }
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void LevelGenerationOptions::writeAttributes(DataOutputStream *dos, UINT numAttrs)
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void LevelGenerationOptions::writeAttributes(DataOutputStream *dos, unsigned int numAttrs)
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{
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GameRuleDefinition::writeAttributes(dos, numAttrs + 5);
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