Remove UINT from game rule attribute writers

This commit is contained in:
notmatthewbeshay
2026-03-11 03:08:43 +11:00
parent 7a0d3f709e
commit 29edda1cc7
32 changed files with 32 additions and 32 deletions

View File

@@ -8,7 +8,7 @@ UseTileRuleDefinition::UseTileRuleDefinition()
m_useCoords = false;
}
void UseTileRuleDefinition::writeAttributes(DataOutputStream *dos, UINT numAttributes)
void UseTileRuleDefinition::writeAttributes(DataOutputStream *dos, unsigned int numAttributes)
{
GameRuleDefinition::writeAttributes(dos, numAttributes + 5);