Remove UINT from game rule attribute writers

This commit is contained in:
notmatthewbeshay
2026-03-11 03:08:43 +11:00
parent 7a0d3f709e
commit 29edda1cc7
32 changed files with 32 additions and 32 deletions

View File

@@ -21,7 +21,7 @@ XboxStructureActionPlaceContainer::~XboxStructureActionPlaceContainer()
}
// 4J-JEV: Super class handles attr-facing fine.
//void XboxStructureActionPlaceContainer::writeAttributes(DataOutputStream *dos, UINT numAttrs)
//void XboxStructureActionPlaceContainer::writeAttributes(DataOutputStream *dos, unsigned int numAttrs)
void XboxStructureActionPlaceContainer::getChildren(std::vector<GameRuleDefinition *> *children)