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Remove Win32 byte types from game rule helpers
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@@ -400,7 +400,7 @@ LPCWSTR LevelGenerationOptions::getString(const std::wstring &key)
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}
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}
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void LevelGenerationOptions::getBiomeOverride(int biomeId, BYTE &tile, BYTE &topTile)
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void LevelGenerationOptions::getBiomeOverride(int biomeId, std::uint8_t &tile, std::uint8_t &topTile)
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{
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for(AUTO_VAR(it, m_biomeOverrides.begin()); it != m_biomeOverrides.end(); ++it)
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{
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