Remove Win32 byte types from game rule helpers

This commit is contained in:
notmatthewbeshay
2026-03-10 19:17:56 +11:00
parent 0437fb921f
commit 2bc55b838d
6 changed files with 14 additions and 14 deletions

View File

@@ -6,7 +6,7 @@ LevelRules::LevelRules()
{
}
void LevelRules::addLevelRule(const std::wstring &displayName, PBYTE pbData, DWORD dwLen)
void LevelRules::addLevelRule(const std::wstring &displayName, std::uint8_t *pbData, unsigned int dataLength)
{
}
@@ -17,4 +17,4 @@ void LevelRules::addLevelRule(const std::wstring &displayName, LevelRuleset *roo
void LevelRules::removeLevelRule(LevelRuleset *removing)
{
// TODO ?
}
}