Remove DWORD texture pack IDs from pack interfaces

This commit is contained in:
notmatthewbeshay
2026-03-10 00:55:41 +11:00
parent b47ed0af98
commit 2dbce494d1
11 changed files with 42 additions and 42 deletions

View File

@@ -1,7 +1,7 @@
#include "../../Platform/stdafx.h"
#include "FileTexturePack.h"
FileTexturePack::FileTexturePack(DWORD id, File *file, TexturePack *fallback) : AbstractTexturePack(id, file, file->getName(), fallback)
FileTexturePack::FileTexturePack(std::uint32_t id, File *file, TexturePack *fallback) : AbstractTexturePack(id, file, file->getName(), fallback)
{
// 4J Stu - These calls need to be in the most derived version of the class
loadIcon();
@@ -83,4 +83,4 @@ bool FileTexturePack::isTerrainUpdateCompatible()
return !hasOldFiles;
#endif
return false;
}
}