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Remove DWORD texture pack IDs from pack interfaces
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@@ -1,7 +1,7 @@
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#include "../../Platform/stdafx.h"
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#include "FileTexturePack.h"
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FileTexturePack::FileTexturePack(DWORD id, File *file, TexturePack *fallback) : AbstractTexturePack(id, file, file->getName(), fallback)
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FileTexturePack::FileTexturePack(std::uint32_t id, File *file, TexturePack *fallback) : AbstractTexturePack(id, file, file->getName(), fallback)
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{
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// 4J Stu - These calls need to be in the most derived version of the class
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loadIcon();
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@@ -83,4 +83,4 @@ bool FileTexturePack::isTerrainUpdateCompatible()
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return !hasOldFiles;
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#endif
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return false;
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}
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}
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