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Remove DWORD texture pack IDs from pack interfaces
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@@ -1,7 +1,7 @@
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#include "../../Platform/stdafx.h"
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#include "FolderTexturePack.h"
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FolderTexturePack::FolderTexturePack(DWORD id, const std::wstring &name, File *folder, TexturePack *fallback) : AbstractTexturePack(id, folder, name, fallback)
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FolderTexturePack::FolderTexturePack(std::uint32_t id, const std::wstring &name, File *folder, TexturePack *fallback) : AbstractTexturePack(id, folder, name, fallback)
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{
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// 4J Stu - These calls need to be in the most derived version of the class
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loadIcon();
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@@ -107,4 +107,4 @@ void FolderTexturePack::unloadUI()
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}
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AbstractTexturePack::unloadUI();
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#endif
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}
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}
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