Remove DWORD texture pack IDs from pack interfaces

This commit is contained in:
notmatthewbeshay
2026-03-10 00:55:41 +11:00
parent b47ed0af98
commit 2dbce494d1
11 changed files with 42 additions and 42 deletions

View File

@@ -1,7 +1,7 @@
#include "../../Platform/stdafx.h"
#include "FolderTexturePack.h"
FolderTexturePack::FolderTexturePack(DWORD id, const std::wstring &name, File *folder, TexturePack *fallback) : AbstractTexturePack(id, folder, name, fallback)
FolderTexturePack::FolderTexturePack(std::uint32_t id, const std::wstring &name, File *folder, TexturePack *fallback) : AbstractTexturePack(id, folder, name, fallback)
{
// 4J Stu - These calls need to be in the most derived version of the class
loadIcon();
@@ -107,4 +107,4 @@ void FolderTexturePack::unloadUI()
}
AbstractTexturePack::unloadUI();
#endif
}
}