fix: update include paths and add Linux compatibility for various files

This commit is contained in:
JuiceyDev
2026-03-04 20:43:15 +01:00
parent 398981f81d
commit 3379b2ab6a
8 changed files with 71 additions and 13 deletions

View File

@@ -284,7 +284,7 @@ LevelData *DirectoryLevelStorage::prepareLevel()
for(unsigned int i = 0; i < count; ++i)
{
PlayerUID playerUid = dis.readPlayerUID();
#ifdef _WINDOWS64
#if defined(_WINDOWS64) || defined(__linux__)
app.DebugPrintf(" -- %d\n", playerUid);
#else
#ifdef __linux__
@@ -692,7 +692,7 @@ void DirectoryLevelStorage::saveMapIdLookup()
app.DebugPrintf("Saving %d mappings\n", m_playerMappings.size());
for(AUTO_VAR(it,m_playerMappings.begin()); it != m_playerMappings.end(); ++it)
{
#ifdef _WINDOWS64
#if defined(_WINDOWS64) || defined(__linux__)
app.DebugPrintf(" -- %d\n", it->first);
#else
#ifdef __linux__