chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -5,42 +5,34 @@
#include "../Headers/net.minecraft.world.level.h"
#include "DeadBushTile.h"
DeadBushTile::DeadBushTile(int id) : Bush(id,Material::replaceable_plant)
{
DeadBushTile::DeadBushTile(int id) : Bush(id, Material::replaceable_plant) {
updateDefaultShape();
}
// 4J Added override
void DeadBushTile::updateDefaultShape()
{
void DeadBushTile::updateDefaultShape() {
float ss = 0.4f;
this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.8f, 0.5f + ss);
}
bool DeadBushTile::mayPlaceOn(int tile)
{
return tile == Tile::sand_Id;
bool DeadBushTile::mayPlaceOn(int tile) { return tile == Tile::sand_Id; }
int DeadBushTile::getResource(int data, Random* random, int playerBonusLevel) {
return -1;
}
int DeadBushTile::getResource(int data, Random *random, int playerBonusLevel)
{
return -1;
}
void DeadBushTile::playerDestroy(Level* level, std::shared_ptr<Player> player,
int x, int y, int z, int data) {
if (!level->isClientSide && player->getSelectedItem() != NULL &&
player->getSelectedItem()->id == Item::shears_Id) {
player->awardStat(GenericStats::blocksMined(id),
GenericStats::param_blocksMined(id, data, 1));
void DeadBushTile::playerDestroy(Level *level, std::shared_ptr<Player> player, int x, int y, int z, int data)
{
if (!level->isClientSide && player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::shears_Id)
{
player->awardStat(
GenericStats::blocksMined(id),
GenericStats::param_blocksMined(id,data,1)
);
// drop leaf block instead of sapling
popResource(level, x, y, z, std::shared_ptr<ItemInstance>(new ItemInstance(Tile::deadBush, 1, data)));
}
else
{
Bush::playerDestroy(level, player, x, y, z, data);
}
// drop leaf block instead of sapling
popResource(level, x, y, z,
std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::deadBush, 1, data)));
} else {
Bush::playerDestroy(level, player, x, y, z, data);
}
}