chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -3,19 +3,15 @@
#include "../Headers/net.minecraft.world.phys.h"
#include "HellSandTile.h"
HellSandTile::HellSandTile(int id) : Tile(id, Material::sand) {}
HellSandTile::HellSandTile(int id) : Tile(id, Material::sand)
{
}
AABB *HellSandTile::getAABB(Level *level, int x, int y, int z)
{
AABB* HellSandTile::getAABB(Level* level, int x, int y, int z) {
float r = 2 / 16.0f;
return AABB::newTemp(x, y, z, x + 1, y + 1 - r, z + 1);
}
void HellSandTile::entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity)
{
entity->xd*=0.4;
entity->zd*=0.4;
void HellSandTile::entityInside(Level* level, int x, int y, int z,
std::shared_ptr<Entity> entity) {
entity->xd *= 0.4;
entity->zd *= 0.4;
}