chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -2,21 +2,17 @@
#include "LightGemTile.h"
#include "../Headers/net.minecraft.world.item.h"
LightGemTile::LightGemTile(int id, Material *material) : Tile(id, material)
{
LightGemTile::LightGemTile(int id, Material* material) : Tile(id, material) {}
int LightGemTile::getResourceCountForLootBonus(int bonusLevel, Random* random) {
return Mth::clamp(
getResourceCount(random) + random->nextInt(bonusLevel + 1), 1, 4);
}
int LightGemTile::getResourceCountForLootBonus(int bonusLevel, Random *random)
{
return Mth::clamp(getResourceCount(random) + random->nextInt(bonusLevel + 1), 1, 4);
int LightGemTile::getResourceCount(Random* random) {
return 2 + random->nextInt(3);
}
int LightGemTile::getResourceCount(Random *random)
{
return 2 + random->nextInt(3);
}
int LightGemTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Item::yellowDust->id;
int LightGemTile::getResource(int data, Random* random, int playerBonusLevel) {
return Item::yellowDust->id;
}