chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -2,21 +2,16 @@
#include "../Headers/net.minecraft.world.level.h"
#include "LockedChestTile.h"
LockedChestTile::LockedChestTile(int id) : Tile(id, Material::wood)
{
LockedChestTile::LockedChestTile(int id) : Tile(id, Material::wood) {}
bool LockedChestTile::mayPlace(Level* level, int x, int y, int z) {
return true;
}
bool LockedChestTile::mayPlace(Level *level, int x, int y, int z)
{
return true;
void LockedChestTile::tick(Level* level, int x, int y, int z, Random* random) {
level->setTile(x, y, z, 0);
}
void LockedChestTile::tick(Level *level, int x, int y, int z, Random *random)
{
level->setTile(x,y,z,0);
}
void LockedChestTile::registerIcons(IconRegister *iconRegister)
{
// None
void LockedChestTile::registerIcons(IconRegister* iconRegister) {
// None
}