chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -7,39 +7,30 @@
const std::wstring MelonTile::TEX = L"melon_side";
const std::wstring MelonTile::TEX_TOP = L"melon_top";
MelonTile::MelonTile(int id) : Tile(id, Material::vegetable)
{
iconTop = NULL;
MelonTile::MelonTile(int id) : Tile(id, Material::vegetable) { iconTop = NULL; }
Icon* MelonTile::getTexture(int face, int data) {
if (face == Facing::UP || face == Facing::DOWN) return iconTop;
return icon;
}
Icon *MelonTile::getTexture(int face, int data)
{
if (face == Facing::UP || face == Facing::DOWN) return iconTop;
return icon;
int MelonTile::getResource(int data, Random* random, int playerBonusLevel) {
return Item::melon->id;
}
int MelonTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Item::melon->id;
int MelonTile::getResourceCount(Random* random) {
return 3 + random->nextInt(5);
}
int MelonTile::getResourceCount(Random *random)
{
return 3 + random->nextInt(5);
int MelonTile::getResourceCountForLootBonus(int bonusLevel, Random* random) {
int total = getResourceCount(random) + random->nextInt(1 + bonusLevel);
if (total > 9) {
total = 9;
}
return total;
}
int MelonTile::getResourceCountForLootBonus(int bonusLevel, Random *random)
{
int total = getResourceCount(random) + random->nextInt(1 + bonusLevel);
if (total > 9)
{
total = 9;
}
return total;
}
void MelonTile::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(TEX);
iconTop = iconRegister->registerIcon(TEX_TOP);
void MelonTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(TEX);
iconTop = iconRegister->registerIcon(TEX_TOP);
}