chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -3,47 +3,34 @@
#include "../Headers/net.minecraft.world.level.tile.entity.h"
#include "MobSpawnerTile.h"
MobSpawnerTile::MobSpawnerTile(int id) : EntityTile(id, Material::stone, false)
{
MobSpawnerTile::MobSpawnerTile(int id)
: EntityTile(id, Material::stone, false) {}
std::shared_ptr<TileEntity> MobSpawnerTile::newTileEntity(Level* level) {
return std::shared_ptr<MobSpawnerTileEntity>(new MobSpawnerTileEntity());
}
std::shared_ptr<TileEntity> MobSpawnerTile::newTileEntity(Level *level)
{
return std::shared_ptr<MobSpawnerTileEntity>( new MobSpawnerTileEntity() );
int MobSpawnerTile::getResource(int data, Random* random,
int playerBonusLevel) {
return 0;
}
int MobSpawnerTile::getResource(int data, Random *random, int playerBonusLevel)
{
return 0;
int MobSpawnerTile::getResourceCount(Random* random) { return 0; }
bool MobSpawnerTile::isSolidRender(bool isServerLevel) { return false; }
bool MobSpawnerTile::blocksLight() { return false; }
void MobSpawnerTile::spawnResources(Level* level, int x, int y, int z, int data,
float odds, int playerBonusLevel) {
Tile::spawnResources(level, x, y, z, data, odds, playerBonusLevel);
// also spawn experience if the block is broken
{
int magicCount =
15 + level->random->nextInt(15) + level->random->nextInt(15);
popExperience(level, x, y, z, magicCount);
}
}
int MobSpawnerTile::getResourceCount(Random *random)
{
return 0;
}
bool MobSpawnerTile::isSolidRender(bool isServerLevel)
{
return false;
}
bool MobSpawnerTile::blocksLight()
{
return false;
}
void MobSpawnerTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel)
{
Tile::spawnResources(level, x, y, z, data, odds, playerBonusLevel);
// also spawn experience if the block is broken
{
int magicCount = 15 + level->random->nextInt(15) + level->random->nextInt(15);
popExperience(level, x, y, z, magicCount);
}
}
int MobSpawnerTile::cloneTileId(Level *level, int x, int y, int z)
{
return 0;
}
int MobSpawnerTile::cloneTileId(Level* level, int x, int y, int z) { return 0; }