chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -7,62 +7,63 @@
#include "RecordPlayerTile.h"
#include "../Level/Events/LevelEvent.h"
RecordPlayerTile::RecordPlayerTile(int id) : EntityTile(id, Material::wood)
{
iconTop = NULL;
RecordPlayerTile::RecordPlayerTile(int id) : EntityTile(id, Material::wood) {
iconTop = NULL;
}
Icon *RecordPlayerTile::getTexture(int face, int data)
{
if (face == Facing::UP)
{
return iconTop;
}
return icon;
Icon* RecordPlayerTile::getTexture(int face, int data) {
if (face == Facing::UP) {
return iconTop;
}
return icon;
}
// 4J-PB - Adding a TestUse for tooltip display
bool RecordPlayerTile::TestUse(Level *level, int x, int y, int z, std::shared_ptr<Player> player)
{
// if the jukebox is empty, return true
if (level->getData(x, y, z) == 0) return false;
return true;
bool RecordPlayerTile::TestUse(Level* level, int x, int y, int z,
std::shared_ptr<Player> player) {
// if the jukebox is empty, return true
if (level->getData(x, y, z) == 0) return false;
return true;
}
bool RecordPlayerTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
bool RecordPlayerTile::use(
Level* level, int x, int y, int z, std::shared_ptr<Player> player,
int clickedFace, float clickX, float clickY, float clickZ,
bool soundOnly /*=false*/) // 4J added soundOnly param
{
if (soundOnly) return false;
if (soundOnly) return false;
if (level->getData(x, y, z) == 0) return false;
dropRecording(level, x, y, z);
return true;
}
void RecordPlayerTile::setRecord(Level *level, int x, int y, int z, int record)
{
void RecordPlayerTile::setRecord(Level* level, int x, int y, int z,
int record) {
if (level->isClientSide) return;
std::shared_ptr<RecordPlayerTile::Entity> rte = std::dynamic_pointer_cast<RecordPlayerTile::Entity>( level->getTileEntity(x, y, z) );
std::shared_ptr<RecordPlayerTile::Entity> rte =
std::dynamic_pointer_cast<RecordPlayerTile::Entity>(
level->getTileEntity(x, y, z));
rte->record = record;
rte->setChanged();
level->setData(x, y, z, 1);
}
void RecordPlayerTile::dropRecording(Level *level, int x, int y, int z)
{
void RecordPlayerTile::dropRecording(Level* level, int x, int y, int z) {
if (level->isClientSide) return;
std::shared_ptr<RecordPlayerTile::Entity> rte = std::dynamic_pointer_cast<RecordPlayerTile::Entity>( level->getTileEntity(x, y, z) );
if( rte == NULL ) return;
std::shared_ptr<RecordPlayerTile::Entity> rte =
std::dynamic_pointer_cast<RecordPlayerTile::Entity>(
level->getTileEntity(x, y, z));
if (rte == NULL) return;
int oldRecord = rte->record;
if (oldRecord == 0) return;
level->levelEvent(LevelEvent::SOUND_PLAY_RECORDING, x, y, z, 0);
// 4J-PB- the level event will play the music
//level->playStreamingMusic(L"", x, y, z);
// 4J-PB- the level event will play the music
// level->playStreamingMusic(L"", x, y, z);
rte->record = 0;
rte->setChanged();
level->setData(x, y, z, 0);
@@ -71,30 +72,32 @@ void RecordPlayerTile::dropRecording(Level *level, int x, int y, int z)
double xo = level->random->nextFloat() * s + (1 - s) * 0.5;
double yo = level->random->nextFloat() * s + (1 - s) * 0.2 + 0.6;
double zo = level->random->nextFloat() * s + (1 - s) * 0.5;
std::shared_ptr<ItemEntity> item = std::shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, std::shared_ptr<ItemInstance>( new ItemInstance(oldRecord, 1, 0) ) ) );
std::shared_ptr<ItemEntity> item =
std::shared_ptr<ItemEntity>(new ItemEntity(
level, x + xo, y + yo, z + zo,
std::shared_ptr<ItemInstance>(new ItemInstance(oldRecord, 1, 0))));
item->throwTime = 10;
level->addEntity(item);
}
void RecordPlayerTile::onRemove(Level *level, int x, int y, int z, int id, int data)
{
void RecordPlayerTile::onRemove(Level* level, int x, int y, int z, int id,
int data) {
dropRecording(level, x, y, z);
Tile::onRemove(level, x, y, z, id, data);
}
void RecordPlayerTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus)
{
void RecordPlayerTile::spawnResources(Level* level, int x, int y, int z,
int data, float odds, int playerBonus) {
if (level->isClientSide) return;
Tile::spawnResources(level, x, y, z, data, odds, 0);
}
std::shared_ptr<TileEntity> RecordPlayerTile::newTileEntity(Level *level)
{
return std::shared_ptr<RecordPlayerTile::Entity>( new RecordPlayerTile::Entity() );
std::shared_ptr<TileEntity> RecordPlayerTile::newTileEntity(Level* level) {
return std::shared_ptr<RecordPlayerTile::Entity>(
new RecordPlayerTile::Entity());
}
void RecordPlayerTile::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(L"musicBlock");
iconTop = iconRegister->registerIcon(L"jukebox_top");
void RecordPlayerTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(L"musicBlock");
iconTop = iconRegister->registerIcon(L"jukebox_top");
}