chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -6,47 +6,40 @@
const std::wstring SandStoneTile::TEXTURE_TOP = L"sandstone_top";
const std::wstring SandStoneTile::TEXTURE_BOTTOM = L"sandstone_bottom";
const std::wstring SandStoneTile::TEXTURE_NAMES[] = {L"sandstone_side", L"sandstone_carved", L"sandstone_smooth"};
const std::wstring SandStoneTile::TEXTURE_NAMES[] = {
L"sandstone_side", L"sandstone_carved", L"sandstone_smooth"};
int SandStoneTile::SANDSTONE_NAMES[SANDSTONE_BLOCK_NAMES] = {
IDS_TILE_SANDSTONE, IDS_TILE_SANDSTONE_CHISELED, IDS_TILE_SANDSTONE_SMOOTH
};
IDS_TILE_SANDSTONE, IDS_TILE_SANDSTONE_CHISELED, IDS_TILE_SANDSTONE_SMOOTH};
SandStoneTile::SandStoneTile(int id) : Tile(id, Material::stone)
{
icons = NULL;
iconTop = NULL;
iconBottom = NULL;
SandStoneTile::SandStoneTile(int id) : Tile(id, Material::stone) {
icons = NULL;
iconTop = NULL;
iconBottom = NULL;
}
Icon *SandStoneTile::getTexture(int face, int data)
{
if (face == Facing::UP || (face == Facing::DOWN && (data == TYPE_HEIROGLYPHS || data == TYPE_SMOOTHSIDE)))
{
return iconTop;
}
if (face == Facing::DOWN)
{
return iconBottom;
}
if (data < 0 || data >= SANDSTONE_TILE_TEXTURE_COUNT) data = 0;
return icons[data];
Icon* SandStoneTile::getTexture(int face, int data) {
if (face == Facing::UP ||
(face == Facing::DOWN &&
(data == TYPE_HEIROGLYPHS || data == TYPE_SMOOTHSIDE))) {
return iconTop;
}
if (face == Facing::DOWN) {
return iconBottom;
}
if (data < 0 || data >= SANDSTONE_TILE_TEXTURE_COUNT) data = 0;
return icons[data];
}
int SandStoneTile::getSpawnResourcesAuxValue(int data)
{
return data;
}
int SandStoneTile::getSpawnResourcesAuxValue(int data) { return data; }
void SandStoneTile::registerIcons(IconRegister *iconRegister)
{
icons = new Icon*[SANDSTONE_TILE_TEXTURE_COUNT];
void SandStoneTile::registerIcons(IconRegister* iconRegister) {
icons = new Icon*[SANDSTONE_TILE_TEXTURE_COUNT];
for (int i = 0; i < SANDSTONE_TILE_TEXTURE_COUNT; i++)
{
icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]);
}
for (int i = 0; i < SANDSTONE_TILE_TEXTURE_COUNT; i++) {
icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]);
}
iconTop = iconRegister->registerIcon(TEXTURE_TOP);
iconBottom = iconRegister->registerIcon(TEXTURE_BOTTOM);
iconTop = iconRegister->registerIcon(TEXTURE_TOP);
iconBottom = iconRegister->registerIcon(TEXTURE_BOTTOM);
}