chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -6,161 +6,130 @@
#include "SaplingPlantTile.h"
const unsigned int Sapling::SAPLING_NAMES[SAPLING_NAMES_SIZE] = { IDS_TILE_SAPLING_OAK,
IDS_TILE_SAPLING_SPRUCE,
IDS_TILE_SAPLING_BIRCH,
IDS_TILE_SAPLING_JUNGLE
};
const unsigned int Sapling::SAPLING_NAMES[SAPLING_NAMES_SIZE] = {
IDS_TILE_SAPLING_OAK, IDS_TILE_SAPLING_SPRUCE, IDS_TILE_SAPLING_BIRCH,
IDS_TILE_SAPLING_JUNGLE};
const std::wstring Sapling::TEXTURE_NAMES[] = {L"sapling", L"sapling_spruce", L"sapling_birch", L"sapling_jungle"};
const std::wstring Sapling::TEXTURE_NAMES[] = {
L"sapling", L"sapling_spruce", L"sapling_birch", L"sapling_jungle"};
Sapling::Sapling(int id) : Bush( id )
{
this->updateDefaultShape();
icons = NULL;
Sapling::Sapling(int id) : Bush(id) {
this->updateDefaultShape();
icons = NULL;
}
// 4J Added override
void Sapling::updateDefaultShape()
{
float ss = 0.4f;
this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 2, 0.5f + ss);
void Sapling::updateDefaultShape() {
float ss = 0.4f;
this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 2, 0.5f + ss);
}
void Sapling::tick(Level *level, int x, int y, int z, Random *random)
{
if (level->isClientSide) return;
void Sapling::tick(Level* level, int x, int y, int z, Random* random) {
if (level->isClientSide) return;
Bush::tick(level, x, y, z, random);
Bush::tick(level, x, y, z, random);
if (level->getRawBrightness(x, y + 1, z) >= Level::MAX_BRIGHTNESS - 6)
{
if (random->nextInt(7) == 0)
{
int data = level->getData(x, y, z);
if ((data & AGE_BIT) == 0)
{
level->setData(x, y, z, data | AGE_BIT);
}
else
{
growTree(level, x, y, z, random);
}
}
}
if (level->getRawBrightness(x, y + 1, z) >= Level::MAX_BRIGHTNESS - 6) {
if (random->nextInt(7) == 0) {
int data = level->getData(x, y, z);
if ((data & AGE_BIT) == 0) {
level->setData(x, y, z, data | AGE_BIT);
} else {
growTree(level, x, y, z, random);
}
}
}
}
Icon *Sapling::getTexture(int face, int data)
{
data = data & TYPE_MASK;
return icons[data];
Icon* Sapling::getTexture(int face, int data) {
data = data & TYPE_MASK;
return icons[data];
}
void Sapling::growTree(Level *level, int x, int y, int z, Random *random)
{
int data = level->getData(x, y, z) & TYPE_MASK;
void Sapling::growTree(Level* level, int x, int y, int z, Random* random) {
int data = level->getData(x, y, z) & TYPE_MASK;
Feature *f = NULL;
Feature* f = NULL;
int ox = 0, oz = 0;
bool multiblock = false;
int ox = 0, oz = 0;
bool multiblock = false;
if (data == TYPE_EVERGREEN)
{
f = new SpruceFeature(true);
}
else if (data == TYPE_BIRCH)
{
f = new BirchFeature(true);
}
else if (data == TYPE_JUNGLE)
{
// check for mega tree
for (ox = 0; ox >= -1; ox--)
{
for (oz = 0; oz >= -1; oz--)
{
if (isSapling(level, x + ox, y, z + oz, TYPE_JUNGLE) &&
isSapling(level, x + ox + 1, y, z + oz, TYPE_JUNGLE) &&
isSapling(level, x + ox, y, z + oz + 1, TYPE_JUNGLE) &&
isSapling(level, x + ox + 1, y, z + oz + 1, TYPE_JUNGLE))
{
f = new MegaTreeFeature(true, 10 + random->nextInt(20), TreeTile::JUNGLE_TRUNK, LeafTile::JUNGLE_LEAF);
multiblock = true;
break;
}
}
if (f != NULL)
{
break;
}
}
if (f == NULL)
{
ox = oz = 0;
f = new TreeFeature(true, 4 + random->nextInt(7), TreeTile::JUNGLE_TRUNK, LeafTile::JUNGLE_LEAF, false);
}
}
else
{
f = new TreeFeature(true);
if (random->nextInt(10) == 0)
{
delete f;
f = new BasicTree(true);
}
}
if (multiblock)
{
level->setTileNoUpdate(x + ox, y, z + oz, 0);
level->setTileNoUpdate(x + ox + 1, y, z + oz, 0);
level->setTileNoUpdate(x + ox, y, z + oz + 1, 0);
level->setTileNoUpdate(x + ox + 1, y, z + oz + 1, 0);
}
else
{
level->setTileNoUpdate(x, y, z, 0);
}
if (!f->place(level, random, x + ox, y, z + oz))
{
if (multiblock)
{
level->setTileAndDataNoUpdate(x + ox, y, z + oz, this->id, data);
level->setTileAndDataNoUpdate(x + ox + 1, y, z + oz, this->id, data);
level->setTileAndDataNoUpdate(x + ox, y, z + oz + 1, this->id, data);
level->setTileAndDataNoUpdate(x + ox + 1, y, z + oz + 1, this->id, data);
}
else
{
level->setTileAndDataNoUpdate(x, y, z, this->id, data);
}
}
if( f != NULL )
delete f;
if (data == TYPE_EVERGREEN) {
f = new SpruceFeature(true);
} else if (data == TYPE_BIRCH) {
f = new BirchFeature(true);
} else if (data == TYPE_JUNGLE) {
// check for mega tree
for (ox = 0; ox >= -1; ox--) {
for (oz = 0; oz >= -1; oz--) {
if (isSapling(level, x + ox, y, z + oz, TYPE_JUNGLE) &&
isSapling(level, x + ox + 1, y, z + oz, TYPE_JUNGLE) &&
isSapling(level, x + ox, y, z + oz + 1, TYPE_JUNGLE) &&
isSapling(level, x + ox + 1, y, z + oz + 1, TYPE_JUNGLE)) {
f = new MegaTreeFeature(true, 10 + random->nextInt(20),
TreeTile::JUNGLE_TRUNK,
LeafTile::JUNGLE_LEAF);
multiblock = true;
break;
}
}
if (f != NULL) {
break;
}
}
if (f == NULL) {
ox = oz = 0;
f = new TreeFeature(true, 4 + random->nextInt(7),
TreeTile::JUNGLE_TRUNK, LeafTile::JUNGLE_LEAF,
false);
}
} else {
f = new TreeFeature(true);
if (random->nextInt(10) == 0) {
delete f;
f = new BasicTree(true);
}
}
if (multiblock) {
level->setTileNoUpdate(x + ox, y, z + oz, 0);
level->setTileNoUpdate(x + ox + 1, y, z + oz, 0);
level->setTileNoUpdate(x + ox, y, z + oz + 1, 0);
level->setTileNoUpdate(x + ox + 1, y, z + oz + 1, 0);
} else {
level->setTileNoUpdate(x, y, z, 0);
}
if (!f->place(level, random, x + ox, y, z + oz)) {
if (multiblock) {
level->setTileAndDataNoUpdate(x + ox, y, z + oz, this->id, data);
level->setTileAndDataNoUpdate(x + ox + 1, y, z + oz, this->id,
data);
level->setTileAndDataNoUpdate(x + ox, y, z + oz + 1, this->id,
data);
level->setTileAndDataNoUpdate(x + ox + 1, y, z + oz + 1, this->id,
data);
} else {
level->setTileAndDataNoUpdate(x, y, z, this->id, data);
}
}
if (f != NULL) delete f;
}
unsigned int Sapling::getDescriptionId(int iData /*= -1*/)
{
if(iData < 0 ) iData = 0;
return Sapling::SAPLING_NAMES[iData];
unsigned int Sapling::getDescriptionId(int iData /*= -1*/) {
if (iData < 0) iData = 0;
return Sapling::SAPLING_NAMES[iData];
}
int Sapling::getSpawnResourcesAuxValue(int data)
{
return data & TYPE_MASK;
int Sapling::getSpawnResourcesAuxValue(int data) { return data & TYPE_MASK; }
bool Sapling::isSapling(Level* level, int x, int y, int z, int type) {
return (level->getTile(x, y, z) == id) &&
((level->getData(x, y, z) & TYPE_MASK) == type);
}
bool Sapling::isSapling(Level *level, int x, int y, int z, int type)
{
return (level->getTile(x, y, z) == id) && ((level->getData(x, y, z) & TYPE_MASK) == type);
}
void Sapling::registerIcons(IconRegister* iconRegister) {
icons = new Icon*[SAPLING_NAMES_SIZE];
void Sapling::registerIcons(IconRegister *iconRegister)
{
icons = new Icon*[SAPLING_NAMES_SIZE];
for (int i = 0; i < SAPLING_NAMES_SIZE; i++)
{
icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]);
}
for (int i = 0; i < SAPLING_NAMES_SIZE; i++) {
icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]);
}
}