mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-05-31 11:45:58 +00:00
chore: format Minecraft.World
This commit is contained in:
@@ -4,32 +4,21 @@
|
||||
#include "../Headers/net.minecraft.world.item.h"
|
||||
#include "SnowTile.h"
|
||||
|
||||
SnowTile::SnowTile(int id) : Tile(id, Material::snow)
|
||||
{
|
||||
setTicking(true);
|
||||
SnowTile::SnowTile(int id) : Tile(id, Material::snow) { setTicking(true); }
|
||||
|
||||
int SnowTile::getResource(int data, Random* random, int playerBonusLevel) {
|
||||
return Item::snowBall->id;
|
||||
}
|
||||
|
||||
int SnowTile::getResourceCount(Random* random) { return 4; }
|
||||
|
||||
int SnowTile::getResource(int data, Random *random, int playerBonusLevel)
|
||||
{
|
||||
return Item::snowBall->id;
|
||||
void SnowTile::tick(Level* level, int x, int y, int z, Random* random) {
|
||||
if (level->getBrightness(LightLayer::Block, x, y, z) > 11) {
|
||||
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
|
||||
level->setTile(x, y, z, 0);
|
||||
}
|
||||
}
|
||||
|
||||
int SnowTile::getResourceCount(Random *random)
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
void SnowTile::tick(Level *level, int x, int y, int z, Random *random)
|
||||
{
|
||||
if (level->getBrightness(LightLayer::Block, x, y, z) > 11)
|
||||
{
|
||||
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
|
||||
level->setTile(x, y, z, 0);
|
||||
}
|
||||
}
|
||||
|
||||
bool SnowTile::shouldTileTick(Level *level, int x,int y,int z)
|
||||
{
|
||||
bool SnowTile::shouldTileTick(Level* level, int x, int y, int z) {
|
||||
return level->getBrightness(LightLayer::Block, x, y, z) > 11;
|
||||
}
|
||||
Reference in New Issue
Block a user