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chore: format Minecraft.World
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@@ -1,11 +1,8 @@
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#include "../Platform/stdafx.h"
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#include "StoneTile.h"
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StoneTile::StoneTile(int id) : Tile(id, Material::stone)
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{
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}
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StoneTile::StoneTile(int id) : Tile(id, Material::stone) {}
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int StoneTile::getResource(int data, Random *random, int playerBonusLevel)
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{
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return Tile::stoneBrick_Id;
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int StoneTile::getResource(int data, Random* random, int playerBonusLevel) {
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return Tile::stoneBrick_Id;
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}
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