chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -9,216 +9,176 @@
#include "../../Headers/net.minecraft.world.item.h"
#include "DispenserTileEntity.h"
DispenserTileEntity::DispenserTileEntity() : TileEntity()
{
items = new ItemInstanceArray(9);
random = new Random();
DispenserTileEntity::DispenserTileEntity() : TileEntity() {
items = new ItemInstanceArray(9);
random = new Random();
}
DispenserTileEntity::~DispenserTileEntity()
{
delete[] items->data;
delete items;
DispenserTileEntity::~DispenserTileEntity() {
delete[] items->data;
delete items;
delete random;
delete random;
}
unsigned int DispenserTileEntity::getContainerSize()
{
return 9;
unsigned int DispenserTileEntity::getContainerSize() { return 9; }
std::shared_ptr<ItemInstance> DispenserTileEntity::getItem(unsigned int slot) {
return items->data[slot];
}
std::shared_ptr<ItemInstance> DispenserTileEntity::getItem(unsigned int slot)
{
return items->data[slot];
std::shared_ptr<ItemInstance> DispenserTileEntity::removeItem(unsigned int slot,
int count) {
if (items->data[slot] != NULL) {
if (items->data[slot]->count <= count) {
std::shared_ptr<ItemInstance> item = items->data[slot];
items->data[slot] = nullptr;
this->setChanged();
// 4J Stu - Fix for duplication glitch
if (item->count <= 0) return nullptr;
return item;
} else {
std::shared_ptr<ItemInstance> i = items->data[slot]->remove(count);
if (items->data[slot]->count == 0) items->data[slot] = nullptr;
this->setChanged();
// 4J Stu - Fix for duplication glitch
if (i->count <= 0) return nullptr;
return i;
}
}
return nullptr;
}
std::shared_ptr<ItemInstance> DispenserTileEntity::removeItem(unsigned int slot, int count)
{
if (items->data[slot] != NULL)
{
if (items->data[slot]->count <= count)
{
std::shared_ptr<ItemInstance> item = items->data[slot];
items->data[slot] = nullptr;
this->setChanged();
// 4J Stu - Fix for duplication glitch
if(item->count <= 0) return nullptr;
return item;
}
else
{
std::shared_ptr<ItemInstance> i = items->data[slot]->remove(count);
if (items->data[slot]->count == 0) items->data[slot] = nullptr;
this->setChanged();
// 4J Stu - Fix for duplication glitch
if(i->count <= 0) return nullptr;
return i;
}
}
return nullptr;
std::shared_ptr<ItemInstance> DispenserTileEntity::removeItemNoUpdate(
int slot) {
if (items->data[slot] != NULL) {
std::shared_ptr<ItemInstance> item = items->data[slot];
items->data[slot] = nullptr;
return item;
}
return nullptr;
}
std::shared_ptr<ItemInstance> DispenserTileEntity::removeItemNoUpdate(int slot)
{
if (items->data[slot] != NULL)
{
std::shared_ptr<ItemInstance> item = items->data[slot];
items->data[slot] = nullptr;
return item;
}
return nullptr;
}
// 4J-PB added for spawn eggs not being useable due to limits, so add them in again
void DispenserTileEntity::AddItemBack(std::shared_ptr<ItemInstance>item, unsigned int slot)
{
if (items->data[slot] != NULL)
{
// just increment the count of the items
if(item->id==items->data[slot]->id)
{
items->data[slot]->count++;
this->setChanged();
}
}
else
{
items->data[slot] = item;
if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
this->setChanged();
}
// 4J-PB added for spawn eggs not being useable due to limits, so add them in
// again
void DispenserTileEntity::AddItemBack(std::shared_ptr<ItemInstance> item,
unsigned int slot) {
if (items->data[slot] != NULL) {
// just increment the count of the items
if (item->id == items->data[slot]->id) {
items->data[slot]->count++;
this->setChanged();
}
} else {
items->data[slot] = item;
if (item != NULL && item->count > getMaxStackSize())
item->count = getMaxStackSize();
this->setChanged();
}
}
/**
* Removes an item with the given id and returns true if one was found.
*
* @param itemId
* @return
*/
bool DispenserTileEntity::removeProjectile(int itemId)
{
for (unsigned int i = 0; i < items->length; i++)
{
if (items->data[i] != NULL && items->data[i]->id == itemId)
{
std::shared_ptr<ItemInstance> removedItem = removeItem(i, 1);
return removedItem != NULL;
}
}
return false;
* Removes an item with the given id and returns true if one was found.
*
* @param itemId
* @return
*/
bool DispenserTileEntity::removeProjectile(int itemId) {
for (unsigned int i = 0; i < items->length; i++) {
if (items->data[i] != NULL && items->data[i]->id == itemId) {
std::shared_ptr<ItemInstance> removedItem = removeItem(i, 1);
return removedItem != NULL;
}
}
return false;
}
int DispenserTileEntity::getRandomSlot()
{
int replaceSlot = -1;
int replaceOdds = 1;
for (unsigned int i = 0; i < items->length; i++)
{
if (items->data[i] != NULL && random->nextInt(replaceOdds++) == 0)
{
replaceSlot = i;
}
}
int DispenserTileEntity::getRandomSlot() {
int replaceSlot = -1;
int replaceOdds = 1;
for (unsigned int i = 0; i < items->length; i++) {
if (items->data[i] != NULL && random->nextInt(replaceOdds++) == 0) {
replaceSlot = i;
}
}
return replaceSlot;
return replaceSlot;
}
void DispenserTileEntity::setItem(unsigned int slot, std::shared_ptr<ItemInstance> item)
{
items->data[slot] = item;
if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
this->setChanged();
void DispenserTileEntity::setItem(unsigned int slot,
std::shared_ptr<ItemInstance> item) {
items->data[slot] = item;
if (item != NULL && item->count > getMaxStackSize())
item->count = getMaxStackSize();
this->setChanged();
}
int DispenserTileEntity::addItem(std::shared_ptr<ItemInstance> item)
{
for (int i = 0; i < items->length; i++)
{
if ((*items)[i] == NULL || (*items)[i]->id == 0)
{
(*items)[i] = item;
return i;
}
}
int DispenserTileEntity::addItem(std::shared_ptr<ItemInstance> item) {
for (int i = 0; i < items->length; i++) {
if ((*items)[i] == NULL || (*items)[i]->id == 0) {
(*items)[i] = item;
return i;
}
}
return -1;
return -1;
}
int DispenserTileEntity::getName()
{
return IDS_TILE_DISPENSER;
int DispenserTileEntity::getName() { return IDS_TILE_DISPENSER; }
void DispenserTileEntity::load(CompoundTag* base) {
TileEntity::load(base);
ListTag<CompoundTag>* inventoryList =
(ListTag<CompoundTag>*)base->getList(L"Items");
items = new ItemInstanceArray(getContainerSize());
for (int i = 0; i < inventoryList->size(); i++) {
CompoundTag* tag = inventoryList->get(i);
unsigned int slot = tag->getByte(L"Slot") & 0xff;
if (slot >= 0 && slot < items->length)
(*items)[slot] = ItemInstance::fromTag(tag);
}
}
void DispenserTileEntity::load(CompoundTag *base)
{
TileEntity::load(base);
ListTag<CompoundTag> *inventoryList = (ListTag<CompoundTag> *) base->getList(L"Items");
items = new ItemInstanceArray(getContainerSize());
for (int i = 0; i < inventoryList->size(); i++)
{
CompoundTag *tag = inventoryList->get(i);
unsigned int slot = tag->getByte(L"Slot") & 0xff;
if (slot >= 0 && slot < items->length) (*items)[slot] = ItemInstance::fromTag(tag);
}
void DispenserTileEntity::save(CompoundTag* base) {
TileEntity::save(base);
ListTag<CompoundTag>* listTag = new ListTag<CompoundTag>;
for (unsigned int i = 0; i < items->length; i++) {
if (items->data[i] != NULL) {
CompoundTag* tag = new CompoundTag();
tag->putByte(L"Slot", (uint8_t)i);
items->data[i]->save(tag);
listTag->add(tag);
}
}
base->put(L"Items", listTag);
}
void DispenserTileEntity::save(CompoundTag *base)
{
TileEntity::save(base);
ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>;
for (unsigned int i = 0; i < items->length; i++)
{
if (items->data[i] != NULL)
{
CompoundTag *tag = new CompoundTag();
tag->putByte(L"Slot", (uint8_t) i);
items->data[i]->save(tag);
listTag->add(tag);
}
}
base->put(L"Items", listTag);
int DispenserTileEntity::getMaxStackSize() {
return Container::LARGE_MAX_STACK_SIZE;
}
int DispenserTileEntity::getMaxStackSize()
{
return Container::LARGE_MAX_STACK_SIZE;
bool DispenserTileEntity::stillValid(std::shared_ptr<Player> player) {
if (level->getTileEntity(x, y, z) != shared_from_this()) return false;
if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
return true;
}
bool DispenserTileEntity::stillValid(std::shared_ptr<Player> player)
{
if (level->getTileEntity(x, y, z) != shared_from_this() ) return false;
if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
return true;
}
void DispenserTileEntity::setChanged() { return TileEntity::setChanged(); }
void DispenserTileEntity::setChanged()
{
return TileEntity::setChanged();
}
void DispenserTileEntity::startOpen() {}
void DispenserTileEntity::startOpen()
{
}
void DispenserTileEntity::stopOpen()
{
}
void DispenserTileEntity::stopOpen() {}
// 4J Added
std::shared_ptr<TileEntity> DispenserTileEntity::clone()
{
std::shared_ptr<DispenserTileEntity> result = std::shared_ptr<DispenserTileEntity>( new DispenserTileEntity() );
TileEntity::clone(result);
std::shared_ptr<TileEntity> DispenserTileEntity::clone() {
std::shared_ptr<DispenserTileEntity> result =
std::shared_ptr<DispenserTileEntity>(new DispenserTileEntity());
TileEntity::clone(result);
for (unsigned int i = 0; i < items->length; i++)
{
if (items->data[i] != NULL)
{
result->items->data[i] = ItemInstance::clone(items->data[i]);
}
}
return result;
for (unsigned int i = 0; i < items->length; i++) {
if (items->data[i] != NULL) {
result->items->data[i] = ItemInstance::clone(items->data[i]);
}
}
return result;
}