chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -3,70 +3,54 @@
#include "../../Headers/net.minecraft.network.packet.h"
#include "SkullTileEntity.h"
SkullTileEntity::SkullTileEntity()
{
skullType = 0;
rotation = 0;
extraType = L"";
SkullTileEntity::SkullTileEntity() {
skullType = 0;
rotation = 0;
extraType = L"";
}
void SkullTileEntity::save(CompoundTag *tag)
{
TileEntity::save(tag);
tag->putByte(L"SkullType", static_cast<std::uint8_t>(skullType & 0xff));
tag->putByte(L"Rot", static_cast<std::uint8_t>(rotation & 0xff));
tag->putString(L"ExtraType", extraType);
void SkullTileEntity::save(CompoundTag* tag) {
TileEntity::save(tag);
tag->putByte(L"SkullType", static_cast<std::uint8_t>(skullType & 0xff));
tag->putByte(L"Rot", static_cast<std::uint8_t>(rotation & 0xff));
tag->putString(L"ExtraType", extraType);
}
void SkullTileEntity::load(CompoundTag *tag)
{
TileEntity::load(tag);
skullType = tag->getByte(L"SkullType");
rotation = tag->getByte(L"Rot");
if (tag->contains(L"ExtraType")) extraType = tag->getString(L"ExtraType");
void SkullTileEntity::load(CompoundTag* tag) {
TileEntity::load(tag);
skullType = tag->getByte(L"SkullType");
rotation = tag->getByte(L"Rot");
if (tag->contains(L"ExtraType")) extraType = tag->getString(L"ExtraType");
}
std::shared_ptr<Packet> SkullTileEntity::getUpdatePacket()
{
CompoundTag *tag = new CompoundTag();
save(tag);
return std::shared_ptr<TileEntityDataPacket>(new TileEntityDataPacket(x, y, z, TileEntityDataPacket::TYPE_SKULL, tag));
std::shared_ptr<Packet> SkullTileEntity::getUpdatePacket() {
CompoundTag* tag = new CompoundTag();
save(tag);
return std::shared_ptr<TileEntityDataPacket>(new TileEntityDataPacket(
x, y, z, TileEntityDataPacket::TYPE_SKULL, tag));
}
void SkullTileEntity::setSkullType(int skullType, const std::wstring &extra)
{
this->skullType = skullType;
this->extraType = extra;
void SkullTileEntity::setSkullType(int skullType, const std::wstring& extra) {
this->skullType = skullType;
this->extraType = extra;
}
int SkullTileEntity::getSkullType()
{
return skullType;
}
int SkullTileEntity::getSkullType() { return skullType; }
int SkullTileEntity::getRotation()
{
return rotation;
}
int SkullTileEntity::getRotation() { return rotation; }
void SkullTileEntity::setRotation(int rot)
{
rotation = rot;
}
void SkullTileEntity::setRotation(int rot) { rotation = rot; }
std::wstring SkullTileEntity::getExtraType()
{
return extraType;
}
std::wstring SkullTileEntity::getExtraType() { return extraType; }
// 4J Added
std::shared_ptr<TileEntity> SkullTileEntity::clone()
{
std::shared_ptr<SkullTileEntity> result = std::shared_ptr<SkullTileEntity>( new SkullTileEntity() );
TileEntity::clone(result);
result->skullType = skullType;
result->rotation = rotation;
result->extraType = extraType;
return result;
std::shared_ptr<TileEntity> SkullTileEntity::clone() {
std::shared_ptr<SkullTileEntity> result =
std::shared_ptr<SkullTileEntity>(new SkullTileEntity());
TileEntity::clone(result);
result->skullType = skullType;
result->rotation = rotation;
result->extraType = extraType;
return result;
}