chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -2,24 +2,19 @@
#include "../Headers/net.minecraft.world.level.h"
#include "TransparentTile.h"
TransparentTile::TransparentTile(int id, Material *material, bool allowSame, bool isSolidRender) : Tile(id, material,isSolidRender)
{
this->allowSame = allowSame;
TransparentTile::TransparentTile(int id, Material* material, bool allowSame,
bool isSolidRender)
: Tile(id, material, isSolidRender) {
this->allowSame = allowSame;
}
bool TransparentTile::isSolidRender(bool isServerLevel)
{
return false;
}
bool TransparentTile::isSolidRender(bool isServerLevel) { return false; }
bool TransparentTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
{
bool TransparentTile::shouldRenderFace(LevelSource* level, int x, int y, int z,
int face) {
int id = level->getTile(x, y, z);
if (!allowSame && id == this->id) return false;
return Tile::shouldRenderFace(level, x, y, z, face);
}
bool TransparentTile::blocksLight()
{
return false;
}
bool TransparentTile::blocksLight() { return false; }