chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -5,46 +5,48 @@
#include "../../Minecraft.Client/Player/ServerPlayer.h"
#include "GiveItemCommand.h"
EGameCommand GiveItemCommand::getId()
{
return eGameCommand_Give;
EGameCommand GiveItemCommand::getId() { return eGameCommand_Give; }
void GiveItemCommand::execute(std::shared_ptr<CommandSender> source,
byteArray commandData) {
ByteArrayInputStream bais(commandData);
DataInputStream dis(&bais);
PlayerUID uid = dis.readPlayerUID();
int item = dis.readInt();
int amount = dis.readInt();
int aux = dis.readInt();
std::wstring tag = dis.readUTF();
bais.reset();
std::shared_ptr<ServerPlayer> player = getPlayer(uid);
if (player != NULL && item > 0 && Item::items[item] != NULL) {
std::shared_ptr<ItemInstance> itemInstance =
std::shared_ptr<ItemInstance>(new ItemInstance(item, amount, aux));
player->drop(itemInstance);
// logAdminAction(source, L"commands.give.success",
// ChatPacket::e_ChatCustom, Item::items[item]->getName(itemInstance),
// item, amount, player->getAName());
logAdminAction(source, ChatPacket::e_ChatCustom,
L"commands.give.success", item, player->getAName());
}
}
void GiveItemCommand::execute(std::shared_ptr<CommandSender> source, byteArray commandData)
{
ByteArrayInputStream bais(commandData);
DataInputStream dis(&bais);
std::shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(
std::shared_ptr<Player> player, int item, int amount, int aux,
const std::wstring& tag) {
if (player == NULL) return nullptr;
PlayerUID uid = dis.readPlayerUID();
int item = dis.readInt();
int amount = dis.readInt();
int aux = dis.readInt();
std::wstring tag = dis.readUTF();
bais.reset();
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
std::shared_ptr<ServerPlayer> player = getPlayer(uid);
if(player != NULL && item > 0 && Item::items[item] != NULL)
{
std::shared_ptr<ItemInstance> itemInstance = std::shared_ptr<ItemInstance>(new ItemInstance(item, amount, aux));
player->drop(itemInstance);
//logAdminAction(source, L"commands.give.success", ChatPacket::e_ChatCustom, Item::items[item]->getName(itemInstance), item, amount, player->getAName());
logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.give.success", item, player->getAName());
}
}
std::shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(std::shared_ptr<Player> player, int item, int amount, int aux, const std::wstring &tag)
{
if(player == NULL) return nullptr;
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writePlayerUID(player->getXuid());
dos.writeInt(item);
dos.writeInt(amount);
dos.writeInt(aux);
dos.writeUTF(tag);
return std::shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_Give, baos.toByteArray() ));
dos.writePlayerUID(player->getXuid());
dos.writeInt(item);
dos.writeInt(amount);
dos.writeInt(aux);
dos.writeUTF(tag);
return std::shared_ptr<GameCommandPacket>(
new GameCommandPacket(eGameCommand_Give, baos.toByteArray()));
}