chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -4,28 +4,29 @@
#include "../Headers/net.minecraft.world.level.h"
#include "SeedFoodItem.h"
SeedFoodItem::SeedFoodItem(int id, int nutrition, float saturationMod, int resultId, int targetLand) : FoodItem(id, nutrition, saturationMod, false)
{
this->resultId = resultId;
this->targetLand = targetLand;
SeedFoodItem::SeedFoodItem(int id, int nutrition, float saturationMod,
int resultId, int targetLand)
: FoodItem(id, nutrition, saturationMod, false) {
this->resultId = resultId;
this->targetLand = targetLand;
}
bool SeedFoodItem::useOn(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
if (face != Facing::UP) return false;
bool SeedFoodItem::useOn(std::shared_ptr<ItemInstance> instance,
std::shared_ptr<Player> player, Level* level, int x,
int y, int z, int face, float clickX, float clickY,
float clickZ, bool bTestUseOnOnly) {
if (face != Facing::UP) return false;
if (!player->mayBuild(x, y, z) || !player->mayBuild(x, y + 1, z)) return false;
int targetType = level->getTile(x, y, z);
if (!player->mayBuild(x, y, z) || !player->mayBuild(x, y + 1, z))
return false;
int targetType = level->getTile(x, y, z);
if (targetType == targetLand && level->isEmptyTile(x, y + 1, z))
{
if(!bTestUseOnOnly)
{
level->setTile(x, y + 1, z, resultId);
instance->count--;
}
return true;
}
return false;
if (targetType == targetLand && level->isEmptyTile(x, y + 1, z)) {
if (!bTestUseOnOnly) {
level->setTile(x, y + 1, z, resultId);
instance->count--;
}
return true;
}
return false;
}