chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -10,24 +10,22 @@
#include <xuiresource.h>
#include <xuiapp.h>
TilePlanterItem::TilePlanterItem(int id, Tile *tile) : Item(id)
{
TilePlanterItem::TilePlanterItem(int id, Tile* tile) : Item(id) {
this->tileId = tile->id;
}
bool TilePlanterItem::useOn(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
// 4J-PB - Adding a test only version to allow tooltips to be displayed
int currentTile = level->getTile(x, y, z);
if (currentTile == Tile::topSnow_Id)
{
bool TilePlanterItem::useOn(std::shared_ptr<ItemInstance> instance,
std::shared_ptr<Player> player, Level* level, int x,
int y, int z, int face, float clickX, float clickY,
float clickZ, bool bTestUseOnOnly) {
// 4J-PB - Adding a test only version to allow tooltips to be displayed
int currentTile = level->getTile(x, y, z);
if (currentTile == Tile::topSnow_Id) {
face = Facing::UP;
}
else if (currentTile == Tile::vine_Id || currentTile == Tile::tallgrass_Id || currentTile == Tile::deadBush_Id)
{
}
else
{
} else if (currentTile == Tile::vine_Id ||
currentTile == Tile::tallgrass_Id ||
currentTile == Tile::deadBush_Id) {
} else {
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
@@ -36,45 +34,48 @@ bool TilePlanterItem::useOn(std::shared_ptr<ItemInstance> instance, std::shared_
if (face == 5) x++;
}
if (!player->mayBuild(x, y, z)) return false;
if (!player->mayBuild(x, y, z)) return false;
if (instance->count == 0) return false;
if (level->mayPlace(tileId, x, y, z, false, face, nullptr))
{
if(!bTestUseOnOnly)
{
Tile *tile = Tile::tiles[tileId];
int dataValue = tile->getPlacedOnFaceDataValue(level, x, y, z, face, clickX, clickY, clickZ, 0);
if (level->setTileAndData(x, y, z, tileId, dataValue))
{
// 4J-JEV: Hook for durango 'BlockPlaced' event.
player->awardStat(GenericStats::blocksPlaced(tileId),GenericStats::param_blocksPlaced(tileId,instance->getAuxValue(),1));
if (level->mayPlace(tileId, x, y, z, false, face, nullptr)) {
if (!bTestUseOnOnly) {
Tile* tile = Tile::tiles[tileId];
int dataValue = tile->getPlacedOnFaceDataValue(
level, x, y, z, face, clickX, clickY, clickZ, 0);
if (level->setTileAndData(x, y, z, tileId, dataValue)) {
// 4J-JEV: Hook for durango 'BlockPlaced' event.
player->awardStat(GenericStats::blocksPlaced(tileId),
GenericStats::param_blocksPlaced(
tileId, instance->getAuxValue(), 1));
// 4J Original comment
// ok this may look stupid, but neighbor updates can cause the
// placed block to become something else before these methods
// are called
if (level->getTile(x, y, z) == tileId)
{
Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue);
}
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getStepSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f);
// 4J-PB - If we have the debug option on, don't reduce the number of this item
#ifndef _FINAL_BUILD
if(!(app.DebugSettingsOn() && app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_CraftAnything)))
#endif
{
instance->count--;
}
}
}
}
else
{
// Can't place, so return false
if(bTestUseOnOnly) return false;
}
// 4J Original comment
// ok this may look stupid, but neighbor updates can cause the
// placed block to become something else before these methods
// are called
if (level->getTile(x, y, z) == tileId) {
Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
Tile::tiles[tileId]->finalizePlacement(level, x, y, z,
dataValue);
}
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f,
tile->soundType->getStepSound(),
(tile->soundType->getVolume() + 1) / 2,
tile->soundType->getPitch() * 0.8f);
// 4J-PB - If we have the debug option on, don't reduce the
// number of this item
#ifndef _FINAL_BUILD
if (!(app.DebugSettingsOn() &&
app.GetGameSettingsDebugMask() &
(1L << eDebugSetting_CraftAnything)))
#endif
{
instance->count--;
}
}
}
} else {
// Can't place, so return false
if (bTestUseOnOnly) return false;
}
return true;
}