chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -2,208 +2,107 @@
#include "DerivedLevelData.h"
DerivedLevelData::DerivedLevelData(LevelData *wrapped)
{
this->wrapped = wrapped;
DerivedLevelData::DerivedLevelData(LevelData* wrapped) {
this->wrapped = wrapped;
}
void DerivedLevelData::setTagData(CompoundTag *tag)
{
wrapped->setTagData(tag);
void DerivedLevelData::setTagData(CompoundTag* tag) {
wrapped->setTagData(tag);
}
CompoundTag *DerivedLevelData::createTag()
{
return wrapped->createTag();
CompoundTag* DerivedLevelData::createTag() { return wrapped->createTag(); }
CompoundTag* DerivedLevelData::createTag(
std::vector<std::shared_ptr<Player> >* players) {
return wrapped->createTag(players);
}
CompoundTag *DerivedLevelData::createTag(std::vector<std::shared_ptr<Player> > *players)
{
return wrapped->createTag(players);
__int64 DerivedLevelData::getSeed() { return wrapped->getSeed(); }
int DerivedLevelData::getXSpawn() { return wrapped->getXSpawn(); }
int DerivedLevelData::getYSpawn() { return wrapped->getYSpawn(); }
int DerivedLevelData::getZSpawn() { return wrapped->getZSpawn(); }
__int64 DerivedLevelData::getTime() { return wrapped->getTime(); }
__int64 DerivedLevelData::getSizeOnDisk() { return wrapped->getSizeOnDisk(); }
CompoundTag* DerivedLevelData::getLoadedPlayerTag() {
return wrapped->getLoadedPlayerTag();
}
__int64 DerivedLevelData::getSeed()
{
return wrapped->getSeed();
std::wstring DerivedLevelData::getLevelName() {
return wrapped->getLevelName();
}
int DerivedLevelData::getXSpawn()
{
return wrapped->getXSpawn();
int DerivedLevelData::getVersion() { return wrapped->getVersion(); }
__int64 DerivedLevelData::getLastPlayed() { return wrapped->getLastPlayed(); }
bool DerivedLevelData::isThundering() { return wrapped->isThundering(); }
int DerivedLevelData::getThunderTime() { return wrapped->getThunderTime(); }
bool DerivedLevelData::isRaining() { return wrapped->isRaining(); }
int DerivedLevelData::getRainTime() { return wrapped->getRainTime(); }
GameType* DerivedLevelData::getGameType() { return wrapped->getGameType(); }
void DerivedLevelData::setSeed(__int64 seed) {}
void DerivedLevelData::setXSpawn(int xSpawn) {}
void DerivedLevelData::setYSpawn(int ySpawn) {}
void DerivedLevelData::setZSpawn(int zSpawn) {}
void DerivedLevelData::setTime(__int64 time) {}
void DerivedLevelData::setSizeOnDisk(__int64 sizeOnDisk) {}
void DerivedLevelData::setLoadedPlayerTag(CompoundTag* loadedPlayerTag) {}
void DerivedLevelData::setDimension(int dimension) {}
void DerivedLevelData::setSpawn(int xSpawn, int ySpawn, int zSpawn) {}
void DerivedLevelData::setLevelName(const std::wstring& levelName) {}
void DerivedLevelData::setVersion(int version) {}
void DerivedLevelData::setThundering(bool thundering) {}
void DerivedLevelData::setThunderTime(int thunderTime) {}
void DerivedLevelData::setRaining(bool raining) {}
void DerivedLevelData::setRainTime(int rainTime) {}
bool DerivedLevelData::isGenerateMapFeatures() {
return wrapped->isGenerateMapFeatures();
}
void DerivedLevelData::setGameType(GameType* gameType) {}
int DerivedLevelData::getYSpawn()
{
return wrapped->getYSpawn();
bool DerivedLevelData::isHardcore() { return wrapped->isHardcore(); }
LevelType* DerivedLevelData::getGenerator() { return wrapped->getGenerator(); }
void DerivedLevelData::setGenerator(LevelType* generator) {}
bool DerivedLevelData::getAllowCommands() {
return wrapped->getAllowCommands();
}
int DerivedLevelData::getZSpawn()
{
return wrapped->getZSpawn();
}
void DerivedLevelData::setAllowCommands(bool allowCommands) {}
__int64 DerivedLevelData::getTime()
{
return wrapped->getTime();
}
bool DerivedLevelData::isInitialized() { return wrapped->isInitialized(); }
__int64 DerivedLevelData::getSizeOnDisk()
{
return wrapped->getSizeOnDisk();
}
void DerivedLevelData::setInitialized(bool initialized) {}
CompoundTag *DerivedLevelData::getLoadedPlayerTag()
{
return wrapped->getLoadedPlayerTag();
}
int DerivedLevelData::getXZSize() { return wrapped->getXZSize(); }
std::wstring DerivedLevelData::getLevelName()
{
return wrapped->getLevelName();
}
int DerivedLevelData::getVersion()
{
return wrapped->getVersion();
}
__int64 DerivedLevelData::getLastPlayed()
{
return wrapped->getLastPlayed();
}
bool DerivedLevelData::isThundering()
{
return wrapped->isThundering();
}
int DerivedLevelData::getThunderTime()
{
return wrapped->getThunderTime();
}
bool DerivedLevelData::isRaining()
{
return wrapped->isRaining();
}
int DerivedLevelData::getRainTime()
{
return wrapped->getRainTime();
}
GameType *DerivedLevelData::getGameType()
{
return wrapped->getGameType();
}
void DerivedLevelData::setSeed(__int64 seed)
{
}
void DerivedLevelData::setXSpawn(int xSpawn)
{
}
void DerivedLevelData::setYSpawn(int ySpawn)
{
}
void DerivedLevelData::setZSpawn(int zSpawn)
{
}
void DerivedLevelData::setTime(__int64 time)
{
}
void DerivedLevelData::setSizeOnDisk(__int64 sizeOnDisk)
{
}
void DerivedLevelData::setLoadedPlayerTag(CompoundTag *loadedPlayerTag)
{
}
void DerivedLevelData::setDimension(int dimension)
{
}
void DerivedLevelData::setSpawn(int xSpawn, int ySpawn, int zSpawn)
{
}
void DerivedLevelData::setLevelName(const std::wstring &levelName)
{
}
void DerivedLevelData::setVersion(int version)
{
}
void DerivedLevelData::setThundering(bool thundering)
{
}
void DerivedLevelData::setThunderTime(int thunderTime)
{
}
void DerivedLevelData::setRaining(bool raining)
{
}
void DerivedLevelData::setRainTime(int rainTime)
{
}
bool DerivedLevelData::isGenerateMapFeatures()
{
return wrapped->isGenerateMapFeatures();
}
void DerivedLevelData::setGameType(GameType *gameType) {
}
bool DerivedLevelData::isHardcore()
{
return wrapped->isHardcore();
}
LevelType *DerivedLevelData::getGenerator()
{
return wrapped->getGenerator();
}
void DerivedLevelData::setGenerator(LevelType *generator)
{
}
bool DerivedLevelData::getAllowCommands()
{
return wrapped->getAllowCommands();
}
void DerivedLevelData::setAllowCommands(bool allowCommands)
{
}
bool DerivedLevelData::isInitialized()
{
return wrapped->isInitialized();
}
void DerivedLevelData::setInitialized(bool initialized)
{
}
int DerivedLevelData::getXZSize()
{
return wrapped->getXZSize();
}
int DerivedLevelData::getHellScale()
{
return wrapped->getHellScale();
}
int DerivedLevelData::getHellScale() { return wrapped->getHellScale(); }