mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-05-23 06:05:33 +00:00
chore: format Minecraft.World
This commit is contained in:
@@ -8,56 +8,34 @@
|
||||
|
||||
#include "../../IO/Files/ConsoleSaveFileIO.h"
|
||||
|
||||
MemoryLevelStorage::MemoryLevelStorage()
|
||||
{
|
||||
MemoryLevelStorage::MemoryLevelStorage() {}
|
||||
|
||||
LevelData* MemoryLevelStorage::prepareLevel() { return NULL; }
|
||||
|
||||
void MemoryLevelStorage::checkSession() {}
|
||||
|
||||
ChunkStorage* MemoryLevelStorage::createChunkStorage(Dimension* dimension) {
|
||||
return new MemoryChunkStorage();
|
||||
}
|
||||
|
||||
LevelData *MemoryLevelStorage::prepareLevel()
|
||||
{
|
||||
return NULL;
|
||||
void MemoryLevelStorage::saveLevelData(
|
||||
LevelData* levelData, std::vector<std::shared_ptr<Player> >* players) {}
|
||||
|
||||
void MemoryLevelStorage::saveLevelData(LevelData* levelData) {}
|
||||
|
||||
PlayerIO* MemoryLevelStorage::getPlayerIO() { return this; }
|
||||
|
||||
void MemoryLevelStorage::closeAll() {}
|
||||
|
||||
void MemoryLevelStorage::save(std::shared_ptr<Player> player) {}
|
||||
|
||||
bool MemoryLevelStorage::load(std::shared_ptr<Player> player) { return false; }
|
||||
|
||||
CompoundTag* MemoryLevelStorage::loadPlayerDataTag(
|
||||
const std::wstring& playerName) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::checkSession()
|
||||
{
|
||||
}
|
||||
|
||||
ChunkStorage *MemoryLevelStorage::createChunkStorage(Dimension *dimension)
|
||||
{
|
||||
return new MemoryChunkStorage();
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::saveLevelData(LevelData *levelData, std::vector<std::shared_ptr<Player> > *players)
|
||||
{
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::saveLevelData(LevelData *levelData)
|
||||
{
|
||||
}
|
||||
|
||||
PlayerIO *MemoryLevelStorage::getPlayerIO()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::closeAll()
|
||||
{
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::save(std::shared_ptr<Player> player)
|
||||
{
|
||||
}
|
||||
|
||||
bool MemoryLevelStorage::load(std::shared_ptr<Player> player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
CompoundTag *MemoryLevelStorage::loadPlayerDataTag(const std::wstring& playerName)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ConsoleSavePath MemoryLevelStorage::getDataFile(const std::wstring& id)
|
||||
{
|
||||
return ConsoleSaveFile(std::wstring(L""));
|
||||
ConsoleSavePath MemoryLevelStorage::getDataFile(const std::wstring& id) {
|
||||
return ConsoleSaveFile(std::wstring(L""));
|
||||
}
|
||||
Reference in New Issue
Block a user