chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -1,6 +1,5 @@
#pragma once
#include "LevelStorage.h"
#include "PlayerIO.h"
@@ -13,19 +12,19 @@
#include "../../IO/Files/ConsoleSaveFile.h"
class MemoryLevelStorage : public LevelStorage, public PlayerIO
{
class MemoryLevelStorage : public LevelStorage, public PlayerIO {
public:
MemoryLevelStorage();
virtual LevelData *prepareLevel();
virtual LevelData* prepareLevel();
virtual void checkSession();
virtual ChunkStorage *createChunkStorage(Dimension *dimension);
virtual void saveLevelData(LevelData *levelData, std::vector<std::shared_ptr<Player> > *players);
virtual void saveLevelData(LevelData *levelData);
virtual PlayerIO *getPlayerIO();
virtual ChunkStorage* createChunkStorage(Dimension* dimension);
virtual void saveLevelData(LevelData* levelData,
std::vector<std::shared_ptr<Player> >* players);
virtual void saveLevelData(LevelData* levelData);
virtual PlayerIO* getPlayerIO();
virtual void closeAll();
virtual void save(std::shared_ptr<Player> player);
virtual bool load(std::shared_ptr<Player> player);
virtual CompoundTag *loadPlayerDataTag(const std::wstring& playerName);
virtual CompoundTag* loadPlayerDataTag(const std::wstring& playerName);
virtual ConsoleSavePath getDataFile(const std::wstring& id);
};