chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -4,58 +4,45 @@
#include "LevelSummary.h"
#include "MemoryLevelStorageSource.h"
MemoryLevelStorageSource::MemoryLevelStorageSource()
{
MemoryLevelStorageSource::MemoryLevelStorageSource() {}
std::wstring MemoryLevelStorageSource::getName() { return L"Memory Storage"; }
std::shared_ptr<LevelStorage> MemoryLevelStorageSource::selectLevel(
const std::wstring& levelId, bool createPlayerDir) {
return std::shared_ptr<LevelStorage> () new MemoryLevelStorage());
}
std::wstring MemoryLevelStorageSource::getName()
{
return L"Memory Storage";
std::vector<LevelSummary*>* MemoryLevelStorageSource::getLevelList() {
return new std::vector<LevelSummary*>;
}
std::shared_ptr<LevelStorage> MemoryLevelStorageSource::selectLevel(const std::wstring& levelId, bool createPlayerDir)
{
return std::shared_ptr<LevelStorage> () new MemoryLevelStorage());
void MemoryLevelStorageSource::clearAll() {}
LevelData* MemoryLevelStorageSource::getDataTagFor(
const std::wstring& levelId) {
return NULL;
}
std::vector<LevelSummary *> *MemoryLevelStorageSource::getLevelList()
{
return new std::vector<LevelSummary *>;
bool MemoryLevelStorageSource::isNewLevelIdAcceptable(
const std::wstring& levelId) {
return true;
}
void MemoryLevelStorageSource::clearAll()
{
void MemoryLevelStorageSource::deleteLevel(const std::wstring& levelId) {}
void MemoryLevelStorageSource::renameLevel(const std::wstring& levelId,
const std::wstring& newLevelName) {}
bool MemoryLevelStorageSource::isConvertible(const std::wstring& levelId) {
return false;
}
LevelData *MemoryLevelStorageSource::getDataTagFor(const std::wstring& levelId)
{
return NULL;
bool MemoryLevelStorageSource::requiresConversion(const std::wstring& levelId) {
return false;
}
bool MemoryLevelStorageSource::isNewLevelIdAcceptable(const std::wstring& levelId)
{
return true;
}
void MemoryLevelStorageSource::deleteLevel(const std::wstring& levelId)
{
}
void MemoryLevelStorageSource::renameLevel(const std::wstring& levelId, const std::wstring& newLevelName)
{
}
bool MemoryLevelStorageSource::isConvertible(const std::wstring& levelId)
{
return false;
}
bool MemoryLevelStorageSource::requiresConversion(const std::wstring& levelId)
{
return false;
}
bool MemoryLevelStorageSource::convertLevel(const std::wstring& levelId, ProgressListener *progress)
{
return false;
bool MemoryLevelStorageSource::convertLevel(const std::wstring& levelId,
ProgressListener* progress) {
return false;
}