mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-05-23 08:04:51 +00:00
chore: format Minecraft.World
This commit is contained in:
@@ -3,98 +3,75 @@
|
||||
#include "ReadOnlyChunkCache.h"
|
||||
#include "../../WorldGen/Biomes/Biome.h"
|
||||
|
||||
ReadOnlyChunkCache::ReadOnlyChunkCache(Level *level, ChunkStorage *storage)
|
||||
{
|
||||
chunks = LevelChunkArray(LEN * LEN);
|
||||
emptyPixels = byteArray(Level::CHUNK_TILE_COUNT);
|
||||
ReadOnlyChunkCache::ReadOnlyChunkCache(Level* level, ChunkStorage* storage) {
|
||||
chunks = LevelChunkArray(LEN * LEN);
|
||||
emptyPixels = byteArray(Level::CHUNK_TILE_COUNT);
|
||||
|
||||
this->level = level;
|
||||
this->storage = storage;
|
||||
}
|
||||
|
||||
ReadOnlyChunkCache::~ReadOnlyChunkCache()
|
||||
{
|
||||
for(unsigned int i = 0; i < chunks.length; ++i)
|
||||
delete chunks[i];
|
||||
ReadOnlyChunkCache::~ReadOnlyChunkCache() {
|
||||
for (unsigned int i = 0; i < chunks.length; ++i) delete chunks[i];
|
||||
|
||||
delete[] chunks.data;
|
||||
delete[] chunks.data;
|
||||
|
||||
delete[] emptyPixels.data;
|
||||
delete[] emptyPixels.data;
|
||||
}
|
||||
|
||||
bool ReadOnlyChunkCache::hasChunk(int x, int z)
|
||||
{
|
||||
bool ReadOnlyChunkCache::hasChunk(int x, int z) {
|
||||
int slot = (x & LEN_MASK) | ((z & LEN_MASK) * LEN);
|
||||
return chunks[slot] != NULL && (chunks[slot]->isAt(x, z));
|
||||
}
|
||||
|
||||
LevelChunk *ReadOnlyChunkCache::create(int x, int z)
|
||||
{
|
||||
return getChunk(x, z);
|
||||
}
|
||||
LevelChunk* ReadOnlyChunkCache::create(int x, int z) { return getChunk(x, z); }
|
||||
|
||||
LevelChunk *ReadOnlyChunkCache::getChunk(int x, int z)
|
||||
{
|
||||
LevelChunk* ReadOnlyChunkCache::getChunk(int x, int z) {
|
||||
int slot = (x & LEN_MASK) | ((z & LEN_MASK) * LEN);
|
||||
// 4J - removed try/catch
|
||||
// try {
|
||||
if (!hasChunk(x, z))
|
||||
{
|
||||
LevelChunk *newChunk = load(x, z);
|
||||
if (newChunk == NULL)
|
||||
{
|
||||
newChunk = new EmptyLevelChunk(level, emptyPixels, x, z);
|
||||
}
|
||||
chunks[slot] = newChunk;
|
||||
// 4J - removed try/catch
|
||||
// try {
|
||||
if (!hasChunk(x, z)) {
|
||||
LevelChunk* newChunk = load(x, z);
|
||||
if (newChunk == NULL) {
|
||||
newChunk = new EmptyLevelChunk(level, emptyPixels, x, z);
|
||||
}
|
||||
return chunks[slot];
|
||||
// } catch (Exception e) {
|
||||
// e.printStackTrace();
|
||||
// return null;
|
||||
// }
|
||||
chunks[slot] = newChunk;
|
||||
}
|
||||
return chunks[slot];
|
||||
// } catch (Exception e) {
|
||||
// e.printStackTrace();
|
||||
// return null;
|
||||
// }
|
||||
}
|
||||
|
||||
LevelChunk *ReadOnlyChunkCache::load(int x, int z)
|
||||
{
|
||||
// 4J - remove try/catch
|
||||
// try {
|
||||
return storage->load(level, x, z);
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// return null;
|
||||
// }
|
||||
LevelChunk* ReadOnlyChunkCache::load(int x, int z) {
|
||||
// 4J - remove try/catch
|
||||
// try {
|
||||
return storage->load(level, x, z);
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// return null;
|
||||
// }
|
||||
}
|
||||
// 4J - TODO - was synchronized
|
||||
void ReadOnlyChunkCache::postProcess(ChunkSource *parent, int x, int z)
|
||||
{
|
||||
// 4J - TODO - was synchronized
|
||||
void ReadOnlyChunkCache::postProcess(ChunkSource* parent, int x, int z) {}
|
||||
|
||||
bool ReadOnlyChunkCache::save(bool force, ProgressListener* progressListener) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ReadOnlyChunkCache::save(bool force, ProgressListener *progressListener)
|
||||
{
|
||||
return true;
|
||||
bool ReadOnlyChunkCache::tick() { return false; }
|
||||
|
||||
bool ReadOnlyChunkCache::shouldSave() { return false; }
|
||||
|
||||
std::wstring ReadOnlyChunkCache::gatherStats() { return L"ReadOnlyChunkCache"; }
|
||||
|
||||
std::vector<Biome::MobSpawnerData*>* ReadOnlyChunkCache::getMobsAt(
|
||||
MobCategory* mobCategory, int x, int y, int z) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool ReadOnlyChunkCache::tick()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReadOnlyChunkCache::shouldSave()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
std::wstring ReadOnlyChunkCache::gatherStats()
|
||||
{
|
||||
return L"ReadOnlyChunkCache";
|
||||
}
|
||||
|
||||
std::vector<Biome::MobSpawnerData *> *ReadOnlyChunkCache::getMobsAt(MobCategory *mobCategory, int x, int y, int z)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
TilePos *ReadOnlyChunkCache::findNearestMapFeature(Level *level, const std::wstring& featureName, int x, int y, int z)
|
||||
{
|
||||
return NULL;
|
||||
TilePos* ReadOnlyChunkCache::findNearestMapFeature(
|
||||
Level* level, const std::wstring& featureName, int x, int y, int z) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user