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chore: format Minecraft.World
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@@ -2,76 +2,57 @@
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#include "../Headers/com.mojang.nbt.h"
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#include "Abilities.h"
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Abilities::Abilities()
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{
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invulnerable = false;
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flying = false;
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mayfly = false;
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instabuild = false;
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mayBuild = true;
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flyingSpeed = 0.05f;
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walkingSpeed = 0.1f;
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Abilities::Abilities() {
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invulnerable = false;
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flying = false;
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mayfly = false;
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instabuild = false;
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mayBuild = true;
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flyingSpeed = 0.05f;
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walkingSpeed = 0.1f;
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#ifdef _DEBUG_MENUS_ENABLED
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debugflying = false;
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debugflying = false;
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#endif
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}
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void Abilities::addSaveData(CompoundTag *parentTag)
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{
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CompoundTag *tag = new CompoundTag();
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void Abilities::addSaveData(CompoundTag* parentTag) {
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CompoundTag* tag = new CompoundTag();
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tag->putBoolean(L"invulnerable", invulnerable);
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tag->putBoolean(L"flying", flying);
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tag->putBoolean(L"mayfly", mayfly);
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tag->putBoolean(L"instabuild", instabuild);
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tag->putBoolean(L"mayBuild", mayBuild);
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tag->putFloat(L"flySpeed", flyingSpeed);
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tag->putFloat(L"walkSpeed", walkingSpeed);
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parentTag->put(L"abilities", tag);
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tag->putBoolean(L"invulnerable", invulnerable);
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tag->putBoolean(L"flying", flying);
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tag->putBoolean(L"mayfly", mayfly);
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tag->putBoolean(L"instabuild", instabuild);
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tag->putBoolean(L"mayBuild", mayBuild);
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tag->putFloat(L"flySpeed", flyingSpeed);
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tag->putFloat(L"walkSpeed", walkingSpeed);
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parentTag->put(L"abilities", tag);
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}
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void Abilities::loadSaveData(CompoundTag *parentTag)
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{
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if (parentTag->contains(L"abilities"))
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{
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CompoundTag *tag = parentTag->getCompound(L"abilities");
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void Abilities::loadSaveData(CompoundTag* parentTag) {
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if (parentTag->contains(L"abilities")) {
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CompoundTag* tag = parentTag->getCompound(L"abilities");
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invulnerable = tag->getBoolean(L"invulnerable");
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flying = tag->getBoolean(L"flying");
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mayfly = tag->getBoolean(L"mayfly");
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instabuild = tag->getBoolean(L"instabuild");
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invulnerable = tag->getBoolean(L"invulnerable");
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flying = tag->getBoolean(L"flying");
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mayfly = tag->getBoolean(L"mayfly");
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instabuild = tag->getBoolean(L"instabuild");
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if (tag->contains(L"flySpeed"))
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{
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flyingSpeed = tag->getFloat(L"flySpeed");
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walkingSpeed = tag->getFloat(L"walkSpeed");
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}
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if (tag->contains(L"mayBuild"))
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{
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mayBuild = tag->getBoolean(L"mayBuild");
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}
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}
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if (tag->contains(L"flySpeed")) {
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flyingSpeed = tag->getFloat(L"flySpeed");
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walkingSpeed = tag->getFloat(L"walkSpeed");
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}
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if (tag->contains(L"mayBuild")) {
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mayBuild = tag->getBoolean(L"mayBuild");
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}
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}
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}
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float Abilities::getFlyingSpeed()
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{
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return flyingSpeed;
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}
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float Abilities::getFlyingSpeed() { return flyingSpeed; }
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void Abilities::setFlyingSpeed(float value)
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{
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this->flyingSpeed = value;
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}
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void Abilities::setFlyingSpeed(float value) { this->flyingSpeed = value; }
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float Abilities::getWalkingSpeed()
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{
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return walkingSpeed;
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}
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float Abilities::getWalkingSpeed() { return walkingSpeed; }
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void Abilities::setWalkingSpeed(float value)
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{
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this->walkingSpeed = value;
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}
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void Abilities::setWalkingSpeed(float value) { this->walkingSpeed = value; }
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