chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -2,61 +2,39 @@
#include "Direction.h"
#include "Facing.h"
const int Direction::STEP_X[] =
{
0, -1, 0, 1
};
const int Direction::STEP_X[] = {0, -1, 0, 1};
const int Direction::STEP_Z[] =
{
1, 0, -1, 0
};
const int Direction::STEP_Z[] = {1, 0, -1, 0};
// for [direction] it gives [tile-face]
int Direction::DIRECTION_FACING[4] =
{
Facing::SOUTH, Facing::WEST, Facing::NORTH, Facing::EAST
};
int Direction::DIRECTION_FACING[4] = {Facing::SOUTH, Facing::WEST,
Facing::NORTH, Facing::EAST};
// for [facing] it gives [direction]
int Direction::FACING_DIRECTION[] =
{
UNDEFINED, UNDEFINED, NORTH, SOUTH, WEST, EAST
};
int Direction::FACING_DIRECTION[] = {UNDEFINED, UNDEFINED, NORTH,
SOUTH, WEST, EAST};
int Direction::DIRECTION_OPPOSITE[4] =
{
Direction::NORTH, Direction::EAST, Direction::SOUTH, Direction::WEST
};
int Direction::DIRECTION_OPPOSITE[4] = {Direction::NORTH, Direction::EAST,
Direction::SOUTH, Direction::WEST};
// for [direction] it gives [90 degrees clockwise direction]
int Direction::DIRECTION_CLOCKWISE[] =
{
Direction::WEST, Direction::NORTH, Direction::EAST, Direction::SOUTH
};
int Direction::DIRECTION_CLOCKWISE[] = {Direction::WEST, Direction::NORTH,
Direction::EAST, Direction::SOUTH};
// for [direction] it gives [90 degrees counter clockwise direction]
int Direction::DIRECTION_COUNTER_CLOCKWISE[] =
{
Direction::EAST, Direction::SOUTH, Direction::WEST, Direction::NORTH
};
int Direction::DIRECTION_COUNTER_CLOCKWISE[] = {
Direction::EAST, Direction::SOUTH, Direction::WEST, Direction::NORTH};
int Direction::RELATIVE_DIRECTION_FACING[4][6] =
{
int Direction::RELATIVE_DIRECTION_FACING[4][6] = {
// south
{
Facing::UP, Facing::DOWN, Facing::SOUTH, Facing::NORTH, Facing::EAST, Facing::WEST
},
{Facing::UP, Facing::DOWN, Facing::SOUTH, Facing::NORTH, Facing::EAST,
Facing::WEST},
// west
{
Facing::UP, Facing::DOWN, Facing::EAST, Facing::WEST, Facing::NORTH, Facing::SOUTH
},
{Facing::UP, Facing::DOWN, Facing::EAST, Facing::WEST, Facing::NORTH,
Facing::SOUTH},
// north
{
Facing::UP, Facing::DOWN, Facing::NORTH, Facing::SOUTH, Facing::WEST, Facing::EAST
},
{Facing::UP, Facing::DOWN, Facing::NORTH, Facing::SOUTH, Facing::WEST,
Facing::EAST},
// east
{
Facing::UP, Facing::DOWN, Facing::WEST, Facing::EAST, Facing::SOUTH, Facing::NORTH
}
};
{Facing::UP, Facing::DOWN, Facing::WEST, Facing::EAST, Facing::SOUTH,
Facing::NORTH}};