chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -5,162 +5,146 @@
#include "BiomeCache.h"
#include "../../Platform/System.h"
BiomeCache::Block::Block(int x, int z, BiomeCache *parent)
{
// temps = floatArray(ZONE_SIZE * ZONE_SIZE, false); // MGH - added "no clear" flag to arrayWithLength
// downfall = floatArray(ZONE_SIZE * ZONE_SIZE, false);
// biomes = BiomeArray(ZONE_SIZE * ZONE_SIZE, false);
biomeIndices = byteArray(ZONE_SIZE * ZONE_SIZE, false);
lastUse = 0;
this->x = x;
this->z = z;
// parent->source->getTemperatureBlock(temps, x << ZONE_SIZE_BITS, z << ZONE_SIZE_BITS, ZONE_SIZE, ZONE_SIZE);
// parent->source->getDownfallBlock(downfall, x << ZONE_SIZE_BITS, z << ZONE_SIZE_BITS, ZONE_SIZE, ZONE_SIZE);
// parent->source->getBiomeBlock(biomes, x << ZONE_SIZE_BITS, z << ZONE_SIZE_BITS, ZONE_SIZE, ZONE_SIZE, false);
// 4jcraft added cast to unsigned
parent->source->getBiomeIndexBlock(biomeIndices, (unsigned) x << ZONE_SIZE_BITS, (unsigned) z << ZONE_SIZE_BITS, ZONE_SIZE, ZONE_SIZE, false);
BiomeCache::Block::Block(int x, int z, BiomeCache* parent) {
// temps = floatArray(ZONE_SIZE * ZONE_SIZE, false); // MGH -
// added "no clear" flag to arrayWithLength downfall = floatArray(ZONE_SIZE
// * ZONE_SIZE, false); biomes = BiomeArray(ZONE_SIZE * ZONE_SIZE, false);
biomeIndices = byteArray(ZONE_SIZE * ZONE_SIZE, false);
lastUse = 0;
this->x = x;
this->z = z;
// parent->source->getTemperatureBlock(temps, x << ZONE_SIZE_BITS, z <<
// ZONE_SIZE_BITS, ZONE_SIZE, ZONE_SIZE);
// parent->source->getDownfallBlock(downfall, x << ZONE_SIZE_BITS, z <<
// ZONE_SIZE_BITS, ZONE_SIZE, ZONE_SIZE);
// parent->source->getBiomeBlock(biomes, x << ZONE_SIZE_BITS, z <<
// ZONE_SIZE_BITS, ZONE_SIZE, ZONE_SIZE, false); 4jcraft added cast to
// unsigned
parent->source->getBiomeIndexBlock(
biomeIndices, (unsigned)x << ZONE_SIZE_BITS,
(unsigned)z << ZONE_SIZE_BITS, ZONE_SIZE, ZONE_SIZE, false);
}
BiomeCache::Block::~Block()
{
// delete [] temps.data;
// delete [] downfall.data;
// delete [] biomes.data;
delete [] biomeIndices.data;
BiomeCache::Block::~Block() {
// delete [] temps.data;
// delete [] downfall.data;
// delete [] biomes.data;
delete[] biomeIndices.data;
}
Biome *BiomeCache::Block::getBiome(int x, int z)
{
// return biomes[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
Biome* BiomeCache::Block::getBiome(int x, int z) {
// return biomes[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) <<
//ZONE_SIZE_BITS)];
int biomeIndex = biomeIndices[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
return Biome::biomes[biomeIndex];
int biomeIndex = biomeIndices[(x & ZONE_SIZE_MASK) |
((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
return Biome::biomes[biomeIndex];
}
float BiomeCache::Block::getTemperature(int x, int z)
{
// return temps[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
int biomeIndex = biomeIndices[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
return Biome::biomes[biomeIndex]->getTemperature();
float BiomeCache::Block::getTemperature(int x, int z) {
// return temps[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) <<
//ZONE_SIZE_BITS)];
int biomeIndex = biomeIndices[(x & ZONE_SIZE_MASK) |
((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
return Biome::biomes[biomeIndex]->getTemperature();
}
float BiomeCache::Block::getDownfall(int x, int z)
{
// return downfall[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
int biomeIndex = biomeIndices[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
return Biome::biomes[biomeIndex]->getDownfall();
float BiomeCache::Block::getDownfall(int x, int z) {
// return downfall[(x & ZONE_SIZE_MASK) | ((z & ZONE_SIZE_MASK) <<
// ZONE_SIZE_BITS)];
int biomeIndex = biomeIndices[(x & ZONE_SIZE_MASK) |
((z & ZONE_SIZE_MASK) << ZONE_SIZE_BITS)];
return Biome::biomes[biomeIndex]->getDownfall();
}
BiomeCache::BiomeCache(BiomeSource *source)
{
// 4J Initialisors
lastUpdateTime = 0;
BiomeCache::BiomeCache(BiomeSource* source) {
// 4J Initialisors
lastUpdateTime = 0;
this->source = source;
InitializeCriticalSection(&m_CS);
this->source = source;
InitializeCriticalSection(&m_CS);
}
BiomeCache::~BiomeCache()
{
// 4J Stu - Delete source?
// delete source;
BiomeCache::~BiomeCache() {
// 4J Stu - Delete source?
// delete source;
for(AUTO_VAR(it, all.begin()); it != all.end(); ++it)
{
delete (*it);
}
DeleteCriticalSection(&m_CS);
for (AUTO_VAR(it, all.begin()); it != all.end(); ++it) {
delete (*it);
}
DeleteCriticalSection(&m_CS);
}
BiomeCache::Block *BiomeCache::getBlockAt(int x, int z)
{
EnterCriticalSection(&m_CS);
x >>= ZONE_SIZE_BITS;
z >>= ZONE_SIZE_BITS;
__int64 slot = (((__int64) x) & 0xffffffffl) | ((((__int64) z) & 0xffffffffl) << 32l);
AUTO_VAR(it, cached.find(slot));
Block *block = NULL;
if (it == cached.end())
{
MemSect(48);
block = new Block(x, z, this);
cached[slot] = block;
all.push_back(block);
MemSect(0);
}
else
{
block = it->second;
}
block->lastUse = app.getAppTime();
LeaveCriticalSection(&m_CS);
return block;
BiomeCache::Block* BiomeCache::getBlockAt(int x, int z) {
EnterCriticalSection(&m_CS);
x >>= ZONE_SIZE_BITS;
z >>= ZONE_SIZE_BITS;
__int64 slot =
(((__int64)x) & 0xffffffffl) | ((((__int64)z) & 0xffffffffl) << 32l);
AUTO_VAR(it, cached.find(slot));
Block* block = NULL;
if (it == cached.end()) {
MemSect(48);
block = new Block(x, z, this);
cached[slot] = block;
all.push_back(block);
MemSect(0);
} else {
block = it->second;
}
block->lastUse = app.getAppTime();
LeaveCriticalSection(&m_CS);
return block;
}
Biome *BiomeCache::getBiome(int x, int z)
{
return getBlockAt(x, z)->getBiome(x, z);
Biome* BiomeCache::getBiome(int x, int z) {
return getBlockAt(x, z)->getBiome(x, z);
}
float BiomeCache::getTemperature(int x, int z)
{
return getBlockAt(x, z)->getTemperature(x, z);
float BiomeCache::getTemperature(int x, int z) {
return getBlockAt(x, z)->getTemperature(x, z);
}
float BiomeCache::getDownfall(int x, int z)
{
return getBlockAt(x, z)->getDownfall(x, z);
float BiomeCache::getDownfall(int x, int z) {
return getBlockAt(x, z)->getDownfall(x, z);
}
void BiomeCache::update()
{
EnterCriticalSection(&m_CS);
__int64 now = app.getAppTime();
__int64 utime = now - lastUpdateTime;
if (utime > DECAY_TIME / 4 || utime < 0)
{
lastUpdateTime = now;
void BiomeCache::update() {
EnterCriticalSection(&m_CS);
__int64 now = app.getAppTime();
__int64 utime = now - lastUpdateTime;
if (utime > DECAY_TIME / 4 || utime < 0) {
lastUpdateTime = now;
for (AUTO_VAR(it, all.begin()); it != all.end();)
{
Block *block = *it;
__int64 time = now - block->lastUse;
if (time > DECAY_TIME || time < 0)
{
it = all.erase(it);
__int64 slot = (((__int64) block->x) & 0xffffffffl) | ((((__int64) block->z) & 0xffffffffl) << 32l);
cached.erase(slot);
delete block;
}
else
{
++it;
}
}
}
LeaveCriticalSection(&m_CS);
for (AUTO_VAR(it, all.begin()); it != all.end();) {
Block* block = *it;
__int64 time = now - block->lastUse;
if (time > DECAY_TIME || time < 0) {
it = all.erase(it);
__int64 slot = (((__int64)block->x) & 0xffffffffl) |
((((__int64)block->z) & 0xffffffffl) << 32l);
cached.erase(slot);
delete block;
} else {
++it;
}
}
}
LeaveCriticalSection(&m_CS);
}
BiomeArray BiomeCache::getBiomeBlockAt(int x, int z)
{
byteArray indices = getBlockAt(x, z)->biomeIndices;
BiomeArray biomes(indices.length);
for(int i=0;i<indices.length;i++)
biomes[i] = Biome::biomes[indices[i]];
return biomes;
BiomeArray BiomeCache::getBiomeBlockAt(int x, int z) {
byteArray indices = getBlockAt(x, z)->biomeIndices;
BiomeArray biomes(indices.length);
for (int i = 0; i < indices.length; i++)
biomes[i] = Biome::biomes[indices[i]];
return biomes;
}
byteArray BiomeCache::getBiomeIndexBlockAt(int x, int z)
{
return getBlockAt(x, z)->biomeIndices;
byteArray BiomeCache::getBiomeIndexBlockAt(int x, int z) {
return getBlockAt(x, z)->biomeIndices;
}