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chore: format Minecraft.World
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@@ -3,10 +3,8 @@
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#include "HellFireFeature.h"
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#include "../../Headers/net.minecraft.world.level.tile.h"
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bool HellFireFeature::place(Level *level, Random *random, int x, int y, int z)
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{
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for (int i = 0; i < 64; i++)
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{
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bool HellFireFeature::place(Level* level, Random* random, int x, int y, int z) {
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for (int i = 0; i < 64; i++) {
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int x2 = x + random->nextInt(8) - random->nextInt(8);
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int y2 = y + random->nextInt(4) - random->nextInt(4);
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int z2 = z + random->nextInt(8) - random->nextInt(8);
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