chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -4,32 +4,26 @@
const std::wstring LargeFeature::STRONGHOLD = L"StrongHold";
LargeFeature::LargeFeature()
{
radius = 8;
random = new Random();
LargeFeature::LargeFeature() {
radius = 8;
random = new Random();
}
LargeFeature::~LargeFeature()
{
delete random;
}
LargeFeature::~LargeFeature() { delete random; }
void LargeFeature::apply(ChunkSource *ChunkSource, Level *level, int xOffs, int zOffs, byteArray blocks)
{
void LargeFeature::apply(ChunkSource* ChunkSource, Level* level, int xOffs,
int zOffs, byteArray blocks) {
int r = radius;
this->level = level;
this->level = level;
random->setSeed(level->getSeed());
__int64 xScale = random->nextLong();
__int64 zScale = random->nextLong();
for (int x = xOffs - r; x <= xOffs + r; x++)
{
for (int z = zOffs - r; z <= zOffs + r; z++)
{
int64_t xx = (uint64_t) x * xScale;
int64_t zz = (uint64_t) z * zScale;
for (int x = xOffs - r; x <= xOffs + r; x++) {
for (int z = zOffs - r; z <= zOffs + r; z++) {
int64_t xx = (uint64_t)x * xScale;
int64_t zz = (uint64_t)z * zScale;
random->setSeed(xx ^ zz ^ level->getSeed());
addFeature(level, x, z, xOffs, zOffs, blocks);
}