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chore: format Minecraft.World
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@@ -3,18 +3,16 @@
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#include "../../Headers/net.minecraft.world.level.tile.h"
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#include "PumpkinFeature.h"
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bool PumpkinFeature::place(Level *level, Random *random, int x, int y, int z)
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{
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for (int i = 0; i < 64; i++)
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{
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bool PumpkinFeature::place(Level* level, Random* random, int x, int y, int z) {
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for (int i = 0; i < 64; i++) {
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int x2 = x + random->nextInt(8) - random->nextInt(8);
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int y2 = y + random->nextInt(4) - random->nextInt(4);
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int z2 = z + random->nextInt(8) - random->nextInt(8);
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if (level->isEmptyTile(x2, y2, z2) && level->getTile(x2, y2 - 1, z2) == Tile::grass_Id)
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{
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if (Tile::pumpkin->mayPlace(level, x2, y2, z2))
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{
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level->setTileAndDataNoUpdate(x2, y2, z2, Tile::pumpkin_Id, random->nextInt(4));
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if (level->isEmptyTile(x2, y2, z2) &&
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level->getTile(x2, y2 - 1, z2) == Tile::grass_Id) {
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if (Tile::pumpkin->mayPlace(level, x2, y2, z2)) {
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level->setTileAndDataNoUpdate(x2, y2, z2, Tile::pumpkin_Id,
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random->nextInt(4));
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}
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}
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}
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