chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -3,18 +3,16 @@
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "PumpkinFeature.h"
bool PumpkinFeature::place(Level *level, Random *random, int x, int y, int z)
{
for (int i = 0; i < 64; i++)
{
bool PumpkinFeature::place(Level* level, Random* random, int x, int y, int z) {
for (int i = 0; i < 64; i++) {
int x2 = x + random->nextInt(8) - random->nextInt(8);
int y2 = y + random->nextInt(4) - random->nextInt(4);
int z2 = z + random->nextInt(8) - random->nextInt(8);
if (level->isEmptyTile(x2, y2, z2) && level->getTile(x2, y2 - 1, z2) == Tile::grass_Id)
{
if (Tile::pumpkin->mayPlace(level, x2, y2, z2))
{
level->setTileAndDataNoUpdate(x2, y2, z2, Tile::pumpkin_Id, random->nextInt(4));
if (level->isEmptyTile(x2, y2, z2) &&
level->getTile(x2, y2 - 1, z2) == Tile::grass_Id) {
if (Tile::pumpkin->mayPlace(level, x2, y2, z2)) {
level->setTileAndDataNoUpdate(x2, y2, z2, Tile::pumpkin_Id,
random->nextInt(4));
}
}
}