chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -4,36 +4,29 @@
#include "../../Headers/net.minecraft.h"
#include "VinesFeature.h"
VinesFeature::VinesFeature() {}
VinesFeature::VinesFeature()
{
}
bool VinesFeature::place(Level* level, Random* random, int x, int y, int z) {
int ox = x;
int oz = z;
bool VinesFeature::place(Level *level, Random *random, int x, int y, int z)
{
int ox = x;
int oz = z;
while (y < 128) {
if (level->isEmptyTile(x, y, z)) {
for (int face = Facing::NORTH; face <= Facing::EAST; face++) {
if (Tile::vine->mayPlace(level, x, y, z, face)) {
level->setTileAndDataNoUpdate(
x, y, z, Tile::vine_Id,
1 << Direction::FACING_DIRECTION
[Facing::OPPOSITE_FACING[face]]);
break;
}
}
} else {
x = ox + random->nextInt(4) - random->nextInt(4);
z = oz + random->nextInt(4) - random->nextInt(4);
}
y++;
}
while (y < 128)
{
if (level->isEmptyTile(x, y, z))
{
for (int face = Facing::NORTH; face <= Facing::EAST; face++)
{
if (Tile::vine->mayPlace(level, x, y, z, face))
{
level->setTileAndDataNoUpdate(x, y, z, Tile::vine_Id, 1 << Direction::FACING_DIRECTION[Facing::OPPOSITE_FACING[face]]);
break;
}
}
}
else
{
x = ox + random->nextInt(4) - random->nextInt(4);
z = oz + random->nextInt(4) - random->nextInt(4);
}
y++;
}
return true;
return true;
}