chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -3,32 +3,28 @@
#include "../../Util/IntCache.h"
#include "SwampRiversLayer.h"
SwampRiversLayer::SwampRiversLayer(__int64 seed, std::shared_ptr<Layer> parent) : Layer(seed)
{
this->parent = parent;
SwampRiversLayer::SwampRiversLayer(__int64 seed, std::shared_ptr<Layer> parent)
: Layer(seed) {
this->parent = parent;
}
intArray SwampRiversLayer::getArea(int xo, int yo, int w, int h)
{
intArray b = parent->getArea(xo - 1, yo - 1, w + 2, h + 2);
intArray SwampRiversLayer::getArea(int xo, int yo, int w, int h) {
intArray b = parent->getArea(xo - 1, yo - 1, w + 2, h + 2);
intArray result = IntCache::allocate(w * h);
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
initRandom(x + xo, y + yo);
int old = b[(x + 1) + (y + 1) * (w + 2)];
if ((old == Biome::swampland->id && nextRandom(6) == 0) || ((old == Biome::jungle->id || old == Biome::jungleHills->id) && nextRandom(8) == 0))
{
result[x + y * w] = Biome::river->id;
}
else
{
result[x + y * w] = old;
}
}
}
intArray result = IntCache::allocate(w * h);
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
initRandom(x + xo, y + yo);
int old = b[(x + 1) + (y + 1) * (w + 2)];
if ((old == Biome::swampland->id && nextRandom(6) == 0) ||
((old == Biome::jungle->id || old == Biome::jungleHills->id) &&
nextRandom(8) == 0)) {
result[x + y * w] = Biome::river->id;
} else {
result[x + y * w] = old;
}
}
}
return result;
return result;
}