chore: format Minecraft.World

This commit is contained in:
Tropical
2026-03-13 17:06:56 -05:00
parent bd6284025d
commit 33d0737d1d
1511 changed files with 108661 additions and 115521 deletions

View File

@@ -1,13 +1,16 @@
#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.levelgen.structure.h"
MineShaftStart::MineShaftStart(Level *level, Random *random, int chunkX, int chunkZ)
{
// 4jcraft added to unsigned
MineShaftPieces::MineShaftRoom *mineShaftRoom = new MineShaftPieces::MineShaftRoom(0, random, ((unsigned) chunkX << 4) + 2, ((unsigned) chunkZ << 4) + 2);
pieces.push_back(mineShaftRoom);
mineShaftRoom->addChildren(mineShaftRoom, &pieces, random);
MineShaftStart::MineShaftStart(Level* level, Random* random, int chunkX,
int chunkZ) {
// 4jcraft added to unsigned
MineShaftPieces::MineShaftRoom* mineShaftRoom =
new MineShaftPieces::MineShaftRoom(0, random,
((unsigned)chunkX << 4) + 2,
((unsigned)chunkZ << 4) + 2);
pieces.push_back(mineShaftRoom);
mineShaftRoom->addChildren(mineShaftRoom, &pieces, random);
calculateBoundingBox();
moveBelowSeaLevel(level, random, 10);
calculateBoundingBox();
moveBelowSeaLevel(level, random, 10);
}