refactor: nuke __int64/__uint64 in Minecraft.World

This commit is contained in:
Tropical
2026-03-21 17:10:36 -05:00
parent 8036565022
commit 357fca24aa
117 changed files with 251 additions and 251 deletions

View File

@@ -202,8 +202,8 @@ int NotGateTile::cloneTileId(Level* level, int x, int y, int z) {
return Tile::redstoneTorch_on_Id;
}
void NotGateTile::levelTimeChanged(Level* level, __int64 delta,
__int64 newTime) {
void NotGateTile::levelTimeChanged(Level* level, int64_t delta,
int64_t newTime) {
std::deque<Toggle>* toggles = recentToggles[level];
if (toggles != NULL) {