refactor: nuke __int64/__uint64 in Minecraft.World

This commit is contained in:
Tropical
2026-03-21 17:10:36 -05:00
parent 8036565022
commit 357fca24aa
117 changed files with 251 additions and 251 deletions

View File

@@ -22,7 +22,7 @@ public:
virtual int read(byteArray b);
virtual int read(byteArray b, unsigned int offset, unsigned int length);
virtual void close();
virtual __int64 skip(__int64 n);
virtual int64_t skip(int64_t n);
// 4J Stu Added - Sometimes we don't want to delete the data on destroying
// this