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refactor: nuke __int64/__uint64 in Minecraft.World
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@@ -227,7 +227,7 @@ bool DataInputStream::readFully(charArray b) {
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// the writeDouble method of interface DataOutput. Returns: the double value
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// read.
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double DataInputStream::readDouble() {
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__int64 bits = readLong();
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int64_t bits = readLong();
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return Double::longBitsToDouble(bits);
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}
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@@ -283,22 +283,22 @@ int DataInputStream::readInt() {
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//
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// Returns:
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// the long value read.
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__int64 DataInputStream::readLong() {
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int64_t DataInputStream::readLong() {
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if (stream == NULL) {
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app.DebugPrintf(
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"DataInputStream::readLong() but underlying stream is NULL\n");
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return 0;
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}
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__int64 a = stream->read();
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__int64 b = stream->read();
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__int64 c = stream->read();
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__int64 d = stream->read();
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__int64 e = stream->read();
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__int64 f = stream->read();
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__int64 g = stream->read();
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__int64 h = stream->read();
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int64_t a = stream->read();
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int64_t b = stream->read();
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int64_t c = stream->read();
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int64_t d = stream->read();
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int64_t e = stream->read();
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int64_t f = stream->read();
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int64_t g = stream->read();
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int64_t h = stream->read();
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__int64 bits =
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int64_t bits =
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(((a & 0xff) << 56) | ((b & 0xff) << 48) | ((c & 0xff) << 40) |
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((d & 0xff) << 32) | ((e & 0xff) << 24) | ((f & 0xff) << 16) |
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((g & 0xff) << 8) | ((h & 0xff)));
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@@ -596,6 +596,6 @@ void DataInputStream::deleteChildStream() { delete stream; }
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// pos and k is returned. Overrides: skip in class InputStream Parameters: n -
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// the number of bytes to be skipped. Returns: the actual number of bytes
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// skipped.
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__int64 DataInputStream::skip(__int64 n) { return stream->skip(n); }
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int64_t DataInputStream::skip(int64_t n) { return stream->skip(n); }
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int DataInputStream::skipBytes(int n) { return skip(n); }
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