refactor: nuke __int64/__uint64 in Minecraft.World

This commit is contained in:
Tropical
2026-03-21 17:10:36 -05:00
parent 8036565022
commit 357fca24aa
117 changed files with 251 additions and 251 deletions

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@@ -3179,7 +3179,7 @@ void Level::checkLight(LightLayer::variety layer, int xc, int yc, int zc,
bool force, bool rootOnlyEmissive) {
lightCache_t* cache =
static_cast<lightCache_t*>(LevelTlsGetValue(tlsIdxLightCache));
__uint64 cacheUse = 0;
uint64_t cacheUse = 0;
if (force) {
// 4J - special mode added so we can do lava lighting updates without