refactor: nuke __int64/__uint64 in Minecraft.World

This commit is contained in:
Tropical
2026-03-21 17:10:36 -05:00
parent 8036565022
commit 357fca24aa
117 changed files with 251 additions and 251 deletions

View File

@@ -363,9 +363,9 @@ void Packet::renderAllPacketStatsKey() {
#endif
}
__int64 Packet::getIndexedStatValue(unsigned int samplePos,
int64_t Packet::getIndexedStatValue(unsigned int samplePos,
unsigned int renderableId) {
__int64 val = 0;
int64_t val = 0;
#ifndef _CONTENT_PACKAGE
#if PACKET_ENABLE_STAT_TRACKING
@@ -615,7 +615,7 @@ void Packet::PacketStatistics::renderStats() {
#endif
}
__int64 Packet::PacketStatistics::getCountSample(int samplePos) {
int64_t Packet::PacketStatistics::getCountSample(int samplePos) {
if (samplePos == 511) {
samplesPos++;
countSamples[samplesPos & (512 - 1)] = 0;