refactor: nuke __int64/__uint64 in Minecraft.World

This commit is contained in:
Tropical
2026-03-21 17:10:36 -05:00
parent 8036565022
commit 357fca24aa
117 changed files with 251 additions and 251 deletions

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@@ -18,7 +18,7 @@ RespawnPacket::RespawnPacket() {
m_hellScale = HELL_LEVEL_MAX_SCALE;
}
RespawnPacket::RespawnPacket(char dimension, __int64 mapSeed, int mapHeight,
RespawnPacket::RespawnPacket(char dimension, int64_t mapSeed, int mapHeight,
GameType* playerGameType, char difficulty,
LevelType* pLevelType, bool newSeaLevel,
int newEntityId, int xzSize, int hellScale) {